Welcome to the official discussion thread for Mario Kart 8 on the Wii U!
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This May, one game will define MULTIPLAYER FUN on Wii U. That game, is Mario Kart8!
Mario Kart has been a Nintendo staple since it's SNES debut over two decades ago. Only two Nintendo products neglected to have an entry and each entry that has existed is a charming title in someone's eyes. Entries like Double Dash on Gamecube helped push the boundaries of creativity and uniqueness, while more recent titles have continued to refine a core experience. Mario Kart 8 seeks to continue that trend with it's jaw-dropping HD visuals, Anti-gravity racing, and incredibly well-designed tracks.
With all the characters known, the deep customization possibilities to each individual racer, the classic 32-total track count... there's so much to discuss and share and debate. Reviews are just coming in now and while I'll post a few below but they're not all gushing with pride. User Stephen recently made a thread aiming to have a more comprehensive list of reviews available. So... Are you impressed with the Mario Kart TV feature, excited for the Super Horn, or bummed at how battle mode has changed? Share your thoughts on the game below, now, upon release, and well after! Below you'll find a list of Nintendo Network IDs as compiled by our own Mop It Up! Be sure your friends are added to your console!
Yea clearly I lack knowledge and passion for Mario Kart.
Or you just like Mario Kart 8 more than Mop!
Personally I like MK8 a lot, but it doesn't really grab me the way Mario Kart DS did gameplay wise, something about the controls, it seems more "floaty" or something? Like, not as responsive, not as zippy. Does that make any sense? Probably not. I actually have no idea what I'm talking about because I've put probably 10 hours total into the game and I'm sure many of you have put 100s.
@Anand Oh man, Ribbon Road cutest course ever, they really knocked it out of the park in terms of the visual design, Toy Story graphics for real y'all!
Not sure it's that fun to race on though, kinda like the Zelda course, and lot of the DLC courses, seems like clever visuals trump track design.
@gojira You should be able to choose 200cc in the vs. mode and online, you just can't play the GPs on 200cc until you get the golds on 150cc.
@deathly_hallows Yeah, "floaty," that's a good word for how the control feels. I prefer the more tight control of the last couple games. I always had trouble in the DS game due to using a D-pad, but if that game used a stick then it would probably feel nice too.
@ludist210 I never did notice the 59fps until 200cc. I even forgot that was a thing, until I noticed some kind of slight stutter when going full speed on 200cc. I thought maybe it was just that the game was struggling to handle the speed, but then I remembered the 59fps glitch. My friend also noticed it, someone who wasn't aware of the 59 thing either. You're free to dismiss it if you wish, though I feel a bit insulted to be compared to Pokepal148. :P Please, let us not pretend that I said only negative things, because I didn't.
@Secret_Tunnel The reason why it's perceptible to some is because the 60th frame is a repeated frame, creating a stutter. Studies have shown that the human eye can perceive up to about 240 frames per second, and this is about a fourth of that.
I've noticed that your results in 200cc don't give you credit for the other speeds (the way that three-starring 150cc would give you 3 stars for 100cc and 500cc). I guess it makes sense, as the physics are different, making it kind of its own mode in the same way that the mirrored tracks are. But it's still a little bit annoying. I find the AI a bit easier to beat on 200cc than 150cc, and I was hoping to cheat.
And, nevermind I'm not going to bother getting Gold Trophies. I was playing a cup and I already failed to get first place on the first race. The second race I was hit by two blue shells in the first two laps but still managed to keep in first place. After that I got the horn and thought that there was little chance of a third blue shell. As I was closing in to finishing the race with the horn in hand I thought I'd be fine. But the A.I. had other intentions. First they shot a red shell from close up so I didn't have time to react. Just as I manage to recover from that another racer bumps me and immediately hits me with a backwards shot green shell. I just turned off my Wii U at that point.
@ludist210 I'm afraid I don't see how my post was mostly negative, I listed several positive things and several neutral things. As my first impressions, it was just a sort of stream-of-consciousness thing I had going. The positive things include that I overall like the new tracks, I like the AC characters, I'm glad there's a new ATV and the retro tracks were better than I was expecting. I see that I forgot to flat-out say 200cc was a nice addition, but it could be inferred that way since I just listed one thing I found unfortunate about it. I don't think the DLC pack is great, but there are a lot of levels between "bad" and "great."
Perhaps my writing style may not make it clear enough what I consider positive, neutral, and negative, I've been trying to work on that.