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The Legend of Zelda: Skyward Sword (Nintendo Wii) discussion [game]
 
The Legend of Zelda: Skyward Sword on the Wii
9/10 from 69 user ratings

Welcome to the official discussion thread for The Legend of Zelda: Skyward Sword on the Wii!

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The Legend of Zelda: Skyward Sword Review (Nintendo Wii) (4.2)  by  

The Legend of Zelda: Skyward Sword (Nintendo Wii) Review (8.9)  by  

The Legend of Zelda: Skyward Sword (Nintendo Wii) Review (9.2)  by  

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Alrighty everyone, the game is finally out in all primary regions.... IDreamofHime was the first to receive their copy here on the boards. This is the place to discuss it!!!

Welcome to the thread on Negative World where all wondrous Zelda talk can occur. I would recommend that if you wanna talk about deeper-game stuff as we get going, perhaps spoiler-tag it and then describe outside of spoilers where in the game it is. The recent Super Mario 3D Land Discussion Thread is a good example. That'll allow people who aren't too far to read the thread without actually spoiling stuff for them. Just try to be courteous but definitely have fun with the game and discussions!!


Have ye what it takes?

Be sure to hit up the Skyward Sword Game Page and add the game to your collection once you've received yours. Be sure to mark it as "Playing" while you work on it and after you're played it sufficiently, give it a score you deem fitting!

If you've beaten the game, click on over to roykoopa64's Skyward Sword story/ ending discussion (SPOILERS), and general thoughts thread! It's like this thread part deux!!

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11/17/11, 19:54    Edited: 09/20/12, 03:19
 
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Here's a hint for the eyes if there are more than one, you have to have all of them looking at you to dazed them
11/24/11, 18:03   
Just tell her that the eyes are hypnotized by the sword or something. Doesn't Fi give clues too?
11/24/11, 18:04   
@Scrawnton Can't tell her about the room with multiple eyes, she's not there. She's dealing with the single eye.

@carlosrox Fi only tells you it is an eye sentry that tends to look at pointed objects. I've kept myself for using the word 'hypnotized' so far because I thought that would be too obvious. You don't think so?
11/24/11, 18:05   
Edited: 11/24/11, 18:06
Never mind, she *just* got it. I guess just knowing someone besides me was going to help boosted her morale..she was stuck on it for hours.
11/24/11, 18:12   
Edited: 11/24/11, 18:12
I think I literally got stuck for 15-20 minutes at a time in each of the first three dungeons. They were the kind of puzzles that I would never get stuck on again if I ever played through, but I'd say it's definitely the most challenging of the 3D Zelda games. Either that, or I'm just trained to play these games a certain way, and SS plays with those pre-misconceptions quite a bit.
11/24/11, 18:33   
I adore the challenge the game presents.

I LOVE being low on health, and other stuff I need like bombs and seeds. It's amazing. I can't believe it took them until now to have grass that doesn't have all the hearts and ammo you need to be in perfectly good order. I find myself rationing ammo and being much more careful in combat.

Simple balancing like this has gone SUCH a long way.
11/24/11, 19:00   
Is it that challenging? I read some early reviews that said it was basically at the same level as TP / WW which is to say super easy.
11/24/11, 19:43   
I'm finding it more difficult than TP and WW so far, and I just finished the first dungeon (so I'm not very far at all). I've already died once! Even though you start with 6 hearts instead of 3, the enemies seem to be taking off full hearts instead of half or quarter hearts.
11/24/11, 19:53   
@Zero

It's harder than either of them. Believe me, WW was a joke in terms of a difficulty compared to this. And as Canon said, you might start off with 6 hearts, but when enemies are taking 1 heart for basic regular attacks like from Bobokins (sp) and those basic plants...yeah, you'll need all of them. Even worse when enemies hit you for damage, and then you immediately are knocked into a hazard while stunned and you take more damage before getting away. Trust me, things in this game hurt.
11/24/11, 21:13   
@Zero By 'some' you mean one reviewer, who at the same time also implied TP is harder than OoT. ¯\( º ¬º)/¯

I've died a few times, but I don't pick up boss hearts or carry heart potions. It wouldn't have been too big of a deal if I picked up boss hearts anyway. TP's other big problem was how generous enemies and the environment was with giving hearts. Like carlos said there's less in SS.
11/24/11, 21:20   
Edited: 11/24/11, 23:50
I've died quite a few times so far due to being low on hearts.
11/24/11, 22:09   
The combat is definitely more challenging than in other 3D Zelda games. But did anyone else notice that in the first dungeon if you fall into nowhere, you don't even lose a heart? Weird, because if you fall in hazards in the next two areas, you do lose a heart.
11/24/11, 22:24   
@kgtennispro

About Fun Fun, is the special prize a heart piece or something else? Is his game really that challenging? Any strategies to suggest?

Edit: I got the special prize! I was correct in my assumption but it's nice to know I got the rupees too.
11/24/11, 22:49   
Edited: 11/24/11, 23:07
I had the game freeze during the part just before the third dungeon as well. Hit a crystal then BAM! I lost nearly 20 minutes. Boo.

Aside from that, this is turning out to possibly be my favourite Zelda. The puzzles aren't all the old tried and true anymore.
11/24/11, 23:34   
Second play through dungeon two spoilers hero mode is a bitch, it is hard. No random hearts and all your health comes form potions or fairies. I can only compare the difficulty now to dark souls because if you die on mobs getting through an area you have to keep trying to get through, I've died a lot so far. On the second dungeon boss I died and failed and I find myself backtracking to the end of the first temple to the sacred water in hopes of fairies being there to aid me on this boss....
11/24/11, 23:58   
Ya know, I've been hearing a lot of complaints from others about the graphics in the game, but the lanayru sand sea was awesome in how they change the sand into water as you drive the boat. So cool! And I just got to the part with the minecart track, can't wait to do that, gotta go to Thanksgiving dinner soon though, but I'll be doing that when I get back.
11/25/11, 00:14   
Alright! Just started and I'm scared to read through the thread because of spoilers so some of what I'm about to say has probably already been covered. But eh. So first couple of thoughts on my first 15 minutes or so:


Zelda's dad, Headmaster Gaepora? A clear reference to Kaepora Gaebora and the Sage of Light Rauru. Wonder if a stronger connection will be revealed later.

And LOL at what he says:

Gaepora said:
If you win today's ceremonial race you'll get to participate in the postrace ritual with Zelda

I can't be the only one with odd ideas about what this ritual is

PS. Haha, Zelda doubts if Link can do it. lulz.
11/25/11, 00:29   
Edited: 11/25/11, 00:30
@Shadowlink

Oh there's all kinds of funny lines and things in the game...I mean...the whole 25th anniversary thing as well made me chuckle. :P
11/25/11, 01:27   
@Shadowlink
I've read a review where someone said SS is an exploration of discovering oneself/sexuality. They actually made a compelling case. They discussed Link, Zelda, and Ghirahim each representing male, female, and bi sexuality.


@anon_mastermind
Yeah I noticed weird stuff like that and it continues on later. Some pits just don't do damage and I'm not sure why.


Yes Zero, this game is the hardest Zelda (I can't speak on ANY handheld Zelda though, though I doubt it anyway) in like, well over a decade. I'd say it's the hardest since the NES titles since I don't recall OOT or LTTP being too hard either. I've died and have been forced to use potions/hunt for hearts numerous times. The game also doesn't shower you with random hearts or ammo. They only provide bombs/seeds, etc if you NEED them for a puzzle that's around, and even then they give you a small amount. I believe you only get 5 seeds when you find them (which is rare anyways) around...

I'm almost always low on seeds. Like, I've been empty on seeds, I go and look for ammo, and I just won't get any. Any other Zelda woulda given me 50 seeds at the first enemy or blade of grass I destroyed. This game simply did away with that hand holding.

Oh and rupees are actually useful this time around. There is a point to rupees/collecting/rationing. It all feels so good.
11/25/11, 02:25   
Edited: 11/25/11, 02:28
Okay, so...who else loves that you can stab pumpkins and fling them at enemies from your sword? I spent like half an hour killing bats with pumpkin projectiles in Skyloft last night.

About to start the second dungeon after like eight hours, all of them spent doing meaningful stuff (minus the pumpkins, of course!). This game is dense.
11/25/11, 02:59   
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