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One of the first titles released in America for the Genesis,
Revenge of Shinobi was one of the strongest titles Sega had to offer. Taking a departure from the rather straightforward arcade action of its
predecessor,
Revenge of Shinobi ditched the concept of saving hostages, and created larger, more open levels (and eliminated the need to hold up and jump to leap to different levels). You also get a life bar, although you have a limited amount of shurikens. Thankfully, power-up boxes are strewn throughout each stage, granting weapon power-ups and shuriken refills. Many of them are filled with bombs though, so it's wise to be careful. One particularly cool move is a midair spinning somersault, which allows to you jump higher and throw a powerful barrage of shurikens at once. You also have a selection of four ninja magics which you can use anytime, including a screen-clearing fire attack, a lightning barrier, a high jump spell, and a ninjitsu that will cause Joe to explode, taking away one of his lives, but doing massive damage to everything on the screen. Keeping with its lineage,
Revenge of Shinobi is incredibly difficult, although Easy mode grants additional lives in order to conquer the game.
Description courtesy of
hardcoregaming101.netReleased by
Sega1989Wii Virtual Console release 2009Out of 3 user(s) who marked the game in their log: