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A Japan only N64 release. A slightly tweaked port was later released in North America on the Dreamcast.
This is kind of a dual stick shooter, but with one stick and digital controls. Despite controlling a huge mech, the character sprite is tiny which lets you see the hundreds (thousands?) of enemies and enemy missiles coming at you. You have two firing modes, homing and bouncing. Each is represented by a brother and sister who are controlling the mech.
But the real mechanic in the game is a omni-directional super missile attack. The more enemies and enemy missiles on screen the bigger your attack will be. So basically the fun comes in waiting until the last second to fire off your (literally) game shattering attack.
Out of 3 user(s) who marked the game in their log:
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33% (1) have given up upon it |