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So far, I'm enjoying it. In retrospect, I wish I had just downloaded it, but what are you gonna do. I've toyed with the idea of taking it back or selling it and then rebuying as a download, but I already have it now, so I'll think harder about any first party games in the future.
It's fun so far. I'm missing an exit in the first world, I think, and have gotten all the Star Coins in world 2. I think my favorite parts of the game so far are the Challenge and Boost Rush modes. I haven't put enough time into them, but the other night I just found myself playing Challenge Mode for a while on the Gamepad. It's really easy to get sucked in and kill time on the Gamepad.
While I think it's really a shame what they've done to the music (remember when Mario music used to be the BEST??), and the graphics, while polished, leave something to be desired, it's a fun Mario game. I think it's without question the best of the NSMB games, certainly making it the best 2D Mario since Super Mario World. Would I put this game in the same stratosphere as SMW? No way, but it feels like they're at least trying a bit more with this one. It's better than NSMBW in every way IMO, so I may sell that soon. The only thing better about NSMBW is that it is probably a better game for newcomers - and even that, I thought, was kind of a difficult game for newcomers compared to Super Mario World.
I'm finding it kind of difficult at times. Mario definitely isn't as invulnerable as he is in Super Mario World and SMB3, mostly due to his heavier weight. I simply can't be as surgical with him like I can in those two games. I wish they upped Mario's offense a bit, but what are you gonna do.
Anyway...it's Mario. It's really well done Mario, and I'm glad they're not afraid to make some zany levels. My fear in them doing that is that I think they run the risk of making the game feel too 'fan made', but they've done a good job of keeping that Nintendo magic/polish in there. |
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