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@ploot That's a good point that I didn't think of, doing it this way even if you intend to edit the OP right away, if you take a minute or two it could get pushed to Facebook. UG. What is a better way to handle this? Hmm. I guess I could set up the feed so that if there is no message, if just puts in the "Welcome to the official discussion thread for New Super Mario Bros. U on the Wii U platform! To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!" text as the message...
GREAT, MORE WORK TO DO. Was just about to start Sticker Star too!
Have we figured out the scoop with transferring to the Wii U? Does it replace the Wii U contents or just copy it over and delete the old Wii data on the Wii?
The manager at my Gamestop said that when he did his 3DS transfer, it took like 3 hours, and so if this is to be similar to that, I would maybe wait till I was not wanting to play... but if I have to do it right at the start, then I have to wait quite a while to play tomorrow...
I'm just confused cause I really wanna dive into Mario first thing.
Well considering how New Super Mario Bros. 2 was a full game with DLC, if they give me a full package (with it's own bonuses) and then throw in stuff down the line, I wont be so disappointed. I don't feel like missing out on my NSMB2 DLC is making my package less valued. So I'm okay with it all.
Iwata has said how he doesn't want people to feel like they are receiving a partial product because of DLC. That's why Animal Crossing wont have any serious focus on it.
As long as I feel like I am getting a full product without it, I have no real problem with DLC. When it feels like DLC content was made along with the game and was withheld solely to squeeze more money out of people... well, then it feels like a slimy thing.
In the specific case of NSMBU, it looks like the former case.
And that's where the DLC debate always gets so sticky. A game being "complete" is purely subjective - and with no true standard to measure by. I mean, Mario 3 has that thing in 2P mode where you could both land on the same space and then battle old school style. In the scheme of the game, it's entirely insignificant, but if the Virtual Console version kept that out and charged extra for it, it wouldn't be cool right?
That's just how I feel about a lot of DLC.
Especially because stuff like that DOES happen ... [link] (CTRL+F "DLC")
So, yea, I suppose the Nintendo versions of DLC are ... less evil? not evil? Still, it's not something to be happy about. At least not in my case, but, as I said... I know I'm alone being completely anti-DLC.
@NinSage I'm not "happy" about it either, but at least in the case of NSMB2 and NSMBU, they both seem like full games and I won't feel like I'm missing out on anything by not buying the DLC. NSMB2 has more levels than previous NSMB games and NSMBU is said to be packed with stuff, so I don't suspect that they withheld levels to sell as DLC.
But, yes, as a deal-conscious consumer I am sad about the move to DLC in general. It is never a good value compared to retail purchases. The game that I'm really worried for is Smash Brothers, that's definitely the type of game where Nintendo could release lots of frivolous DLC.
I just started it a little while ago...fun so far. I left off at the first fortress for now, I have to eat something at some point today.
Took me a little longer to get through the first world as I tried (and failed) to get a couple of the star coins, despite coming oh so close. Once I was convinced I didn't have the power up to get them, I moved on.