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Retro Game Club Discussion Thread - 09 - Kid Icarus [community]
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Gui came down with a case of Lazy Bum so he asked me to make this thread while he recovers. Wish him well! The following brave centurions have sworn to fight and die (mostly die) in the service of great Palutena:@warerare@Guillaume@nate38@Scrawnton@X-pert74@Shadowlink@Mr_Mustache@deathly_hallowsOnly one mighty warrior has served a tour in the Underworld and was man enough to re-enlist. They call him @anon_mastermind! And special thanks to @kriswright for his excellent survival guide! Check it out if you want to keep your death count under four digits!Add the game to your collection, start it, and discuss your experience! List of AwesomeThis list is reserved for people who have played the game. Seriously, that's it! Just play it and yuk it up with us and you'll be awesome! We're not desperate for participants or anything!@nate38@warerare@anon_mastermind@Mr_Mustache@Shadowlink@Guillaume@kriswright@CPA Wei@sirmastersephiroth@roykoopa64List of AwesomerPlaying the game is okay, but beat the game to be even awesomer!@nate38 - Score: 255200 - Time: 5 hours, 0 minutes@Shadowlink - Score: 428400 - Time: 7 hours, 17 minutes@CPA Wei@sirmastersephiroth - Score: 244700 - Time: 1 hour, 47 minutes@kriswright - Score: 699600@Mr_Mustache - Score: 734300@Guillaume - Score: 610000 - Time: 3 hours, 30 minutes@roykoopa64 - Time: 2 hours, 49 minutesAlso, don't forget you can pre-order Kid Icarus: Uprising from participating retailers in the U.S. to get 3D Classics: Kid Icarus for free! That way, you can participate in this month's Retro Game Club! I recommend Amazon.com, as you can get release-day shipping for just a buck! A BUCK! It's madness! URL to share (right click and copy)
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03/07/12, 01:57 Edited: 05/23/12, 05:36
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@kriswrightHaha, I couldn't go to bed last night without finishing the game. I was too close! As for what I think of it: the game definitely has its charm. I love the variety of enemies throughout the levels. And once I got past 1-4 and the game got easier, it also got more enjoyable. It's weird, though: the game is soooo tough and unforgiving at the beginning, but then against Medusa I just stood in the middle of her fire and mashed the button, and won. It was extremely anticlimactic, and in a way I feel the game robbed me from the feeling of accomplishment that beating other hard games like Castlevania or Ninja Gaiden gave me. It's funny, though, playing this game after Uprising: when I got to a hot spring, I had a geeky "oh cool, I saw that in the other game!" reaction, probably the exact same reaction you got many times while playing Uprising. We don't have the GB game on the eShop, do we? Now I'm pretty glad I bought it in NYC. It's next on my plate. |
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Interesting. Just played through the 3D Classics version of Kid Icarus. Got a score of 298200 and completed the game in exactly 2 hours 30 minutes. Got the beefy Pit ending, but no kissy-face from Palutena.
Wow. Very interesting version of Kid Icarus, here. People are saying that this version of the game is easier, but I'm not so sure. I noticed a small number of things that were different than during my recent play through the NES version. For one, the Eggplant Wizards are less predictable, capable as they are of shooting at different trajectories from each other (though I wasn't Eggplant'd this time). The ol' Cheat the God of Poverty trick apparently doesn't work anymore, as I found him multiple times in pots he shouldn't be able to appear in. Pit also seemed slower and heavier than usual, though I adjusted to it relatively quickly. I'm not sure if that was a software thing, a 'getting used to the horrible 3DS D-pad' thing, or all in my imagination. Medusa's AI seemed ever so slightly more savvy, too.
On the easier side, I may be wrong but I think the layout of the Hewdraw boss fight is a little different, here.
I'm sure I spotted a few more differences, but they aren't springing to mind right now. I wonder how many of these are simply differences between the Japanese and Western versions of the game. This version seems based on the original Japanese Disk System version, so it might be that these are simply differences that have always existed between that version and the one I'm used to from the NES.
Overall, I enjoyed it. Happy to have Kid Icarus on the go. The 3D backgrounds are attractive and fun to look at and they also reinforce the story of Pit's journey out of the Underworld. It isn't necessary, but it does add some fun eye candy.
Still a fun little romp. |
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Yeah, in the NES version, the two wizards always throw either low or high, but in this version oftentimes one would throw low while the other threw high. Theoretically, that should make them more chaotic and harder to dodge.
As far as the God of Poverty trick, you know how the upper pots (1, 2 and 5, I think) are supposed to be fair game, no matter what? I swear I found the God of Poverty in them a couple of times. Strange. I know the rules are a little different in the Overworld, but I could've sworn this happened in the Underworld too. Unless I'm just remembering it wrong. Which is possible, I guess. |
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