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The wait is nearly over. The game is being detailed left and right by the media,… the amiibo have been announced,… and the Nintendo Switch is imminent… The Legend of Zelda series has been a special one for Nintendo fans since it began and the next chapter starts on March 3rd, 2017.
A hero's tale begins anew. Open your eyes and see what is true.
Fun Facts: Vast open world where you could go find the end of the game within 15 minutes… but you won't survive it. Weapons have stats and durability. Climb pretty much anything you want. Eat and cook to regain health. Full voice-acting for all except Link
Lets use this thread to discuss the game on the Nintendo Switch. To help hold the tide of the wait, here are some beautiful screenshots and links for your perusal.
I downloaded the Wii U version on launch day - I do have a sealed physical copy though and I may just be dumb enough to buy a Switch copy
After a year and a half, I stumbled into Gannon's room while looking for a memory (i only had two left) I debated if I should back out and go back to him after the memory quest was done but I said - the hell with it lets go.
I beat the game and have gone back and finished the memory quest and now looking for a few more shrines and aim to complete some DLC - namely the champions ballad and trial of the sword. There is also almost two full areas I have yet to explore (at least partly) and at least 2 towers to unlock.
Doing that and facing Ganon again will leave me satisfied. The fact of not fully completing everything leaves things open for a second play through - either on Wii U again or possibly Switch.
One thing I really enjoyed is playing on the TV in my room at night but having the headphones plugged into the Wii U game pad. The Switch can't do that.
Anyways - amazing game I loved ( and still love ) the full exploration aspect and complete openness. A classic.
You know, I actually prefer the ending without the bonus epilogue you get for finding all memories. I find that epilogues in general give me a little too much context; I love just being left hanging after the finale.
I remember reading this book in elementary school called Stone Fox about a kid and his dog who enter a sled race to win enough money to cure his grandpa. It ends with the kid's dog having a heart attack in the last stretch of the race. The second-place guy (who's been this kid's rival the whole book) draws a line in the snow and pulls out a gun, telling the other racers that if they cross the line, he'll shoot them. Then the kid picks up his dog and walks across the finish line. And that's it. That's the end of the story.
I remember thinking how cool that was even back then, and I wish more stories would be willing to do that. Old Zelda games used to pull it off perfectly: final boss, short conversation with Zelda, celebratory credits sequence showing what all the side characters are up to now that the world is saved, and then a poignant stinger afterwards. Breath of the Wild comes close to this, but the credits sequence is boring, and the epilogue really messes up the finality of what would've otherwise been the game's last scene.
I’m not sure if some of you Switch peeps noticed but yes I got myself a used but an extremely good condition copy of Breath of the Wild on Switch complete with the mini collectors guide book. Playing it on the go is nice - I’m trying to just go with the flow again and I’m pleasantly surprised that I’m doing things in a different order this time around.
@GameDadGrant
I noticed you had booted the game up a few days ago - by trippy do U mean barf 🤢 bag required ? I heard it makes people sick
After looking into it, it seems I was confused about how the game can save multiple instances of the same file, but it can only have the one. Weird stuff! It also looks like it can have a separate save for the Master Mode, but if you want normal again then yeah, gotta use a different user if you don't want to overwrite.
Good to know! I will probably do MM for my 3rd playthrough, but this second time I want to learn and master the parry rush and stuff. I am terrible at the game.
@J.K. Riki I didn't get it for a while either. For both of them you just gotta wait til the very last frames before they strike you.
There's at least one move that I find near impossible to parry or dodge and it's whenever Bokoblins or Moblins do their sudden spear stab. They have no tell, no anticipation. They just do it. I'm not even sure if it can be properly parried or perfect dodged.
Then there's the Lynel which I still find incredibly hard to deal with. I'm shook to take on a Gold Lynel.
Funnily enough, I found the Lynel to be the easiest enemy to counterattack. I could get it to work even when Link wasn't actually in range of the attack.
You know, I just now realized that "Breath of the Wild" is a completely obscure name for this Zelda game. All the others had some tie in to the general story or item or something. BotW is a beautiful name that I love, but it sure doesn't tie in with the naming conventions of previous Zelda games!
Ha ha, today I found a whole section of the map (north west) that I had literally never seen and didn't know was there. A whole tower and everything. Amazing.
It's also freezing cold and terrible. But once I get some gear to stop me from dying, I'm looking forward to exploring a whole new section of Hyrule!