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Pikmin 3 Discussion (Nintendo Wii U) [game]
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| 9.25/10 from 30 user ratings |
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Welcome to the official discussion thread for Pikmin 3 on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
| Reviews: |
Just thought this title needed an official thread. Yesterday, while browsing the interwebs at work, I found a hands-on of the game that mentioned something that I had not heard of anywhere else. Unfortunately, I don't remember where it was, but here's the gist... Pikmin 3 now has an evade move! From Nintendojo "Handy, then, that our new lead character has a nifty dodge ability that sees both him and his band of Pikmin roll to the side in perfect unison whenever danger’s about to rear its ugly head. It took a while to master, especially since there seems to be a small amount of recovery time before you can initiate another one, but it brought a welcome sense of drama to the fights, as well as a greater feeling of control over your large army." Let's give this launch window game some love! ERRR..... Releases August 4th! Well, I tried to post the trailer. Thanks Renjaku!Now lets take a look at Gamexplain of the newest video URL to share (right click and copy)
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10/13/12, 20:05 Edited: 02/17/14, 04:24
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@ZeroI'm working on a review of Pikmin 3 (coming December 2017, probably) and one of the points I make is the number of tensions in the design of Pikmin. It's a game that you could reasonably argue is both complicated and simple (also: totally cute vs. totally brutal, designed for kids and designed for adults, etc.). Shirley's right, there is a lot more to learn in Pikmin than in a standard game, mostly because you're starting from scratch, as Pikmin's pretty much its own genre and you have to learn all the rules of the genre. But, in reality, Steph watched me play for a while, to get the idea of what the game was all about, and then when she tried for herself in the challenge modes it didn't take too long for her to get up to speed. Maybe 20 minutes. So it's intuitive enough to pick up and play, once you know what the objectives are. Especially with the buttery-good Wiimote controls. Of course, she's going to have to want to play it with you in the first place. It's weird, though. Even though I don't know her personally, on one hand I think, "That's the sort of game Shirley probably would actually like." But I'm not sure how easy that'd be to convince her if she didn't respond to it before. In fact, that's another tension I identify - Pikmin has got such a broad spectrum of appeal that should include just about anyone, and yet I think that's partly why the series is doomed to play to a cult audience. I imagine mainstream players often see it as a game made for someone else. Which is a shame. I wish Pikmin was everywhere, with its own cartoon series and action figures and bars of soap. |
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Got this as my free game last month, and whooooooooa it's so good! I hadn't played a Pikmin game since the first one on GameCube (which I enjoyed a fair bit), so there was a metric crap ton of stuff that was new to me in this one, and every single little thing was awesome. Almost feel ashamed for not having bought this game before, but I might actually buy the retail box at some point just for the hell of it. Right now I'm at what I presume to be the end of the game ( Formidable Oak, getting chased around by that blob), but I don't feel like I'm ready for this to end just yet, so I'll be trying to get every single piece of fruit before I beat it. Well, after I'm finished with Mission Mode I will. Thought I'd just start up one of the missions to see what it's all like, and now I'm absolutely hooked. How are the DLC packs? I'm far from done with what's already in the game, but I already know I'll be wanting more when this is over. EDIT: Also, that cast! They shot high up on my favourite-videogame-characters list straight away. Especially Brittany and her awesome snarkiness. |
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