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Dead Space: Extraction (Nintendo Wii) discussion [game]
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THQ has said that they would actually like to be able to sell their games, even their big games, at $40 from day one because they saw a huge increase in sales once their games hit that price point. $60 for games is too expensive, and I think it's just the publishers trying to get more profit, and I've always thought that $50 is just right for games, which is why I like how Nintendo is pricing Wii games like that, but if THQ wants to sell their console games at $40 I'm certainly not going to complain, esp. if other publishers follow suit.
In fact I don't think a lot of publishers realize that they very well could sell more copies of something and make more profit by selling something a little cheaper, because they are so focused on selling high and getting tons of money. Take the CoD DLC for example; CoD4 and WaW's map packs were only $10, but then because MW2 was so successful Activision gauged the price up to $15, and I'm willing to bet that they'd sell more map packs if they had released them at only $10, and definitely more for only $5, but I guess that's just wishful thinking. In fact I'd like to see the sales numbers for CoD4's map pack, and MW2's first map pack to compare. |
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@ZeroYou don't need to sell over a million to turn a profit though, people just have that stuck in their minds for some reason (maybe because 1 000 000 is that number we associate with being rich or something, I don't know). Many games don't sell one million copies, but are still successful, and think about it the other way around, imagine a big blockbuster game like Call of Duty, and imagine if it only sold one million copies across the board; it would be a huge failure because of all the development costs, and advertising that goes into every iteration. I still think that more copies would be sold if the price was lowered by $10, and I'm not entirely buying that development costs are still so high; the excuse was being made at the beginning of the generation that games are being increased by $10 because of the leap in graphical fidelity, but now with even downloadable-only games coming out that look almost as good as full retail games, that excuse doesn't really hold any water anymore. I sure hope that whenever Nintendo rolls out the Wii's successor, they stay with the $50 price point for its games. |
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