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Dead Space: Extraction (Nintendo Wii) discussion [game]
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I thought it was a neat, unique interactive experience with a decent narrative, but I wouldn't necessarily call it a kick-ass 'game', because I didn't think the gameplay itself was kick-ass.
Different criteria for different folks, I guess, but when people like the RebelFM guys call this the best game on the Wii, or whatever, I have to shake my head. It kind of reminds me of people who bought a Gamecube solely for Twin Snakes, Resident Evil, and Eternal Darkness.
Anyway, Extraction was an interesting game. Worth playing, probably. But if you're in it for the rail-shooting, there are probably better places to go...
I still want to see my ultimate fantasy rail-shooter, with random enemy placement, dynamic AI, branching paths, upgradeable weapons with cool secondary functions... Infinitely replayable. That would make me pretty damned happy.
Or just, you know, a fucking four-player Point Blank, finally. That would work, too. |
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@ZeroIt would seem as though Nate did indeed turn, but seeing as how Lexine and Gabe are in the DS2 DLC missions Severed, they survived your little, um, shall we say, "outburst". |
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@BrickTheir seems to be much controversy over the ending. Some say it was just a dream, others believe the turn happened.
Lexine survives because by looking closely, she grabs a pistol right before the ending ends. |
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