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Metroid Prime 4: Beyond Discussion (Nintendo Switch 2) [game]
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| 7.82/10 from 9 user ratings |
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Welcome to the official discussion thread for Metroid Prime 4: Beyond on the Switch 2!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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06/18/24, 19:03 Edited: 03/29/25, 16:49
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@Stan McStanly 11/02/25 it's been like 40-something days since I got to the final boss and I haven't tried again to defeat him since this post. Zero hasn't noticed yet. It's only a matter of time before he gets on my case again. I'm not sure how long I can hold out. Rations (his bank account) running low. Must find the will to continue..... |
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IGN said:“This is fine,” I thought. I prefer isolation in Metroid, but I don’t mind running into a character here and there to flesh out the story with some voice acting and cutscenes. But then…
“If it's OK with you, I’m gonna tag along. So, where to? It might be a good idea to check the map and get our bearings.”
I started to get a sinking feeling. In one turn, Samus not only gained an unwanted companion, that companion also instantly started chiming in on what I should be doing, like Atreus to Kratos in God of War, or Aloy to… Aloy in Horizon. The next 20 minutes of my demo ranged from mildly annoying to downright infuriating, as Myles constantly bombarded me with either awkward attempts at quippy humor…
“It’s about to get reeeeal nerdy in here!”
Unwelcome hints that directly defy Metroid’s spirit of exploration and discovery:
“Missiles are effective against a creature with a hard shell, you know."
He would scold me for not stopping to save my game:
“Samus, there's something interesting over there. Are you sure we don’t need to use that?”
Comment on everything I scanned:
“Can you read that? Does that say anything about this place? They really don’t want anyone in here. Must be a sacred space.”
State the obvious:
“I can see the door, Samus! Let's get out of here.”
And he’d scream whenever an enemy popped out of the ground suddenly. I promise I’m not cherrypicking here – I was in complete disbelief at how Myles was constantly talking during gameplay, to the point where I dug around the settings menu to see if I could tone it down.  |
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