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Monster Hunter 4 Ultimate Discussion (Nintendo 3DS) [game]
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9.05/10 from 8 user ratings |
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Welcome to the official discussion thread for Monster Hunter 4 Ultimate on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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The next in Japan's uber popular monster hunting franchise comes to the west on Nintendo 3DS on February 13, 2015. NW Hunters: Anand: 3007-8093-4928 (Ananda), Skype: NinTemple_Maxi: 3840-8219-3357 (Elipsia), Skype: VofEscaflowne: 2277-6633-7837 (Duraven), Skype: GameDadGrant: 2964-8577-8227 (Grant), Skype: Mop it up: 4038-6104-5683 (Nova) Marsh: 4554-0031-1413 (Jarsh) NW Weekly Hunts: Monday, 7:00 CST (Greenwich Central Time) Lobby Password: 0110 NW chat!! Come and join the party*!Disclaimer: Only four people may attend said party.URL to share (right click and copy)
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01/17/15, 08:26 Edited: 04/21/15, 02:50
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I played through the Jaggi quest in the demo on Beginner. The controls definitely were awkward, but this was with an original 3DS and no Circle Pad Pro, so obviously not the optimal set up. With a second circle pad, it seems like they'd work well.
I used the bow and arrow. There was a quick tutorial (which had a funny Glenngary Glenn Ross reference), but it pretty much acknowledged that it was too complicated to really explain in a few dialog boxes. I definitely wasn't exactly clear on whether my attacks were working well, but I did manage to complete the quest by beating the boss, which is better than I did on the Monster Hunter 3 Ultimate demo on Wii U.
I also had no idea what my little companions were doing, what other things I could be doing else than attacking the boss, and I managed to get somewhat lost even though the game was holding my hand as far as finding the monster. I'm sure the full game eases you in more and I hope has more fleshed out tutorial stuff (hopefully interactive rather than just reading).
Overall, I'm somewhat interested, although it really seems like a game that I'd enjoy more on the big screen. It looked nice, but it's hard not to imagine how cool it could look on the Wii U. I'll monitor that situation to see if a console version is coming. If not, I'll probably try the demo again on New 3DS once I get one and decide if I want to finally break into this series. |
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Jargon said:I played through the Jaggi quest in the demo on Beginner. The controls definitely were awkward, but this was with an original 3DS and no Circle Pad Pro, so obviously not the optimal set up. With a second circle pad, it seems like they'd work well.
I used the bow and arrow. There was a quick tutorial (which had a funny Glenngary Glenn Ross reference), but it pretty much acknowledged that it was too complicated to really explain in a few dialog boxes. I definitely wasn't exactly clear on whether my attacks were working well, but I did manage to complete the quest by beating the boss, which is better than I did on the Monster Hunter 3 Ultimate demo on Wii U.
I also had no idea what my little companions were doing, what other things I could be doing else than attacking the boss, and I managed to get somewhat lost even though the game was holding my hand as far as finding the monster. I'm sure the full game eases you in more and I hope has more fleshed out tutorial stuff (hopefully interactive rather than just reading).
Overall, I'm somewhat interested, although it really seems like a game that I'd enjoy more on the big screen. It looked nice, but it's hard not to imagine how cool it could look on the Wii U. I'll monitor that situation to see if a console version is coming. If not, I'll probably try the demo again on New 3DS once I get one and decide if I want to finally break into this series. @JargonThe controls feel different to me depending on which weapon I'm using. I had a more challenging time with the ranged weapons, but I got used to them. I tried most of the weapons, and I think the Hammer and Long Sword are probably best for beginners. I don't think that the tutorials in the demo were that helpful for beginners or vets. There are some new weapons and abilities that I wasn't sure how to really utilize during combat, like the jump off wall attacks or the dino rodeo moves. On the plus side, it is portable and I had fun playing it. I beat all of the three Monster Challenges solo and played some online Co-op with randoms without any real issue. It doesn't look great, but it's portable and in 3D and I really liked the 3D. Had the 3D on all the way. I've played Monster Hunter on WiiU and PSP and this game is pretty good so far, but that's just me. I would suggest trying out different weapons until you feel comfortable with one. Everyone has a different play style, but I think Long Sword and Hammer are pretty easy to use. Don't give up! I used OG 3DS without thumbstick add-on. |
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