This game does not yet have a discussion thread.
Wonder Boy III: Monster Lair is a departure from both of the previous games, but like
Monster Land, blends two seemingly disparate genres - the platformers and the shooter. The basic set up is similar to the first
Wonder Boy, in that you can only take a single hit, there's a timer at the top of the screen, and there's plenty of fruit to collect in order to refill it. However, the screen auto-scrolls all of the time, similar to certain stages in
Super Mario Bros. 3.
Monster Lair was initially released in the arcades for the Sega System 16 board. There were two home versions of the game. The PC Engine/Turbografx-16 version is almost an exact port of the arcade game, with the usual CD soundtrack tossed in. The graphics are basically identical although the multiplane scrolling was removed. This is the only time that the Wonder Boy name was attached to a game that wasn't on a Sega platform. This version was also the only one released on a console in North America, although the Wonder Boy name was dropped and the game was simply titled "Monster Lair". Sega also ported it to the Mega Drive in Japan and Europe. Although the background graphics look comparable, most of the sprites had to be redrawn, and all of them (both the main characters and bosses) look pretty dorky in comparison.
(description courtesy of
hardcoregaming101)
Released:
Wii VC
Apr. 20, 2009original release
(JP 1990)This game isn't in anyone's log.