@Mop it up I'm not totally sure how it works. I thought super strong attacks could cancel the armor, but I don't think there are that many attacks stronger than a Falcon Punch...
Unlike most characters, K. Rool's super armor can actually break if it takes too many hits (I think it's 3 in one stock?), and it makes him dizzy like a shield break.
Super armor is a common fighting game mechanic where a character (usually a heavyweight) can initiate one of their attacks and take a hit without their own attack being canceled out. The most common application of this is the heavy character taking a small hit from their opponent to deliver a much bigger one. In smash the easiest way to demonstrate this is for Ganondorf to start his Falcon Punch (or whatever they call it) and have another character hit him. Ganon will just eat the damage without flinching and still deliver the Falcon Punch.
A handful of other characters have this property on some of their attacks, Little Mac's smash attacks being one of the more integral and creative uses of the mechanic.
Ridley's tail combo attack is completely nullified by Bowser's super armor and he can just smash me right through it. So that move is basically out when using Ridley against Bowser at least.
I'm still not 100% clear on how it works and have mixed feelings on the idea. But... if it's something that helps make the slower characters better, then it seems like it may be a good idea. I've always felt that in Smash games, speed tops all, so I welcome finding ways to make slower characters better.
Then again, Little Mac isn't slow. But he does stink in the air, which can be a pretty big weakness, so I s'pose it still makes sense to make him really strong on land.
Yeah, I'm sick of Fox, Sheik and Marth always being the go-to killer characters because they can rushdown others and combo them like crazy. I welcome any advantage the big guys can have with open arms, and so far, SSBU definitely seems to be the most balanced in the series as of right now.
The only bayo I've seen online is a friend who plays her. Against a lot of Bayos it's enough to just stand like half a stage away from her and wait for them to use her side special, because that's all most Bayos know. Block it and punish, repeat. That got me through most Bayos in Smash 4 and it's even more effective now that her side special can't cross up your shield.