Finally sat down and played through Plague of Shadows over the last few days. Not really too much to say about it... if you liked Shovel Knight, it's a great remix, and considering that it is free there is really no reason to not check it out. I honestly don't know how different the stages are, so maybe my bad memory helps here, because it felt pretty fresh to me. Not to mention Plague Knight just plain moves and attacks differently so it really has a unique feel to it.
Honestly my only real complaint is that it was perhaps a bit too easy? Especially if you use the thing you get early on that lets you slowly float down after a burst jump, a lot of the challenge of the platforming is nullified a bit by that move. With that said I think the end stats said I died over 100 times so maybe I have no idea what I'm saying right now.
@DrFinkelstein I don't think it was any harder than the regular mode? And in some ways easier? It really depends which power-ups you use though. For instance, there is this one power that lets you slowwwwwwwly float down after a burst jump, makes precision platforming SO MUCH EASIER. After I bought that power-up (early on) I would try out others on occasion but would keep going right back to it. I can imagine without using that it would have been way harder.
@DrFinkelstein It probably made a big difference that they launched the game on Nintendo systems first (and Steam) and then PS/XB like 6 months later. The ports even had cool exclusive bosses and stuff.
I wonder if they included all the Kickstarter backers in those sales totals and platform charts, as that would probably sway things even farther into the Nintendo/Steam pie slices. Although I guess 15k wouldn't make a big difference in a million anyway.
Oh yeah. Considering how this game is such a "love letter" to old-school Nintendo games, it makes total sense. I'm glad Nintendo fans backed this game so well.
I've heard that 3DS eShop games tend to do very well, relative to how well similar downloadable games do on other systems. Probably because it's harder to develop for 3DS.
Hard to believe it's almost been two years since this game launched. I wonder how long it's going to take them to get all the Kickstarter stretch goals implemented. At this rate they'll be working on free updates for Shovel Knight for at least a few more years before the game is "finished."
This looks pretty cool. But yeah, I also feel bad for Yacht Club for promising some HUGE extra modes for a (perhaps disproportionate) amount of money. I wonder if they feel trapped by all of the extra stuff.
@TriforceBun From what I've heard the game made way more than they ever expected and they're all millionaires now so... I don't feel THAT bad for them. Though I'm sure some part of them wants to move onto whatever comes next.
@Anand You can still download the DLC stuff on the retail version mannnnn.
I can't seem to unlock Plague of Shadows. I beat the game waaaaaay back in the day, and I've tried the secret code. On the 3DS, the attack button is Y, so I hold Y, input the code, then release Y. Nothing happens. What is wrong with meeeeee???
What's the method supposed to be? I never got around to unlocking it either but I beat this on Wii U ages ago and I'd love to get into the DLC. I didn't know there was a specific unlock method.
@DrFinkelstein It turns out I need to download the newest version from the eShop. Kind of confusing since there's an "update" option within the game itself that tells me my game is up-to-date.
If you've beaten the game, the Plague of Shadows mode should be available to you... After you update. Alternatively, there's a secret code to unlock the mode, but you shouldn't need it.
I've downloaded the update data and for some reason it's not installing. Is there some way to manually install update data? What's going onnnnnnnn!??!?!