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The Top Ten Characters I do NOT want to see in Nintendo Switch Super Smash Brothers [top ten]
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06/01/18, 20:02 Edited: 06/01/18, 20:08
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Great Deku Tree - various Legend of Zelda titles |
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It's safe to say that The Legend of Zelda is an iconic franchise in gaming icon history, and one of its many iconic characters would be the iconic Great Deku Tree who first appeared in the iconic Ocarina of Time and has recurred many times since. However, being an icon in itself shouldn't be enough to get him included into Smash, but I have a bad feeling he's gonna make the cut if they want more Zelda representation. After all, I can't think of anyone else they could choose. Rooted to the ground, this big tree can't even move, so he would probably appear in the middle of the stage and remain there for the entire match. How could other characters knock him off the stage, then? They can't, so he would probably have HP instead; he wouldn't be the first character to have a unique mechanic all to himself. For his moves, he could probably do things like poke sharp roots out of the ground at his enemies, as well as luring a foe into attempting to pull out the Master Sword from its stone, damaging them for being unworthy. If all four players chose Great Deku Tree, it will likely end in a stalemate.
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Cappy - Super Mario Odyssey |
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With Mario almost guaranteed to be cut from the roster (at least I hope so...), this means Cappy won't be able to just be a move for Mario and will have to become his own character slot. After all, they should include characters from some newer games as opposed to just having a whole bunch of has-beens that everyone either doesn't remember or is too young to have played those old dusty games. What better newer title than the best-sellingest one on the Switch, which is destined to outsell every previous game that has ever existed. As Cappy doesn't have enough going for him to create a full moveset, he would probably borrow some of the capture abilities from Super Mario Odyssey enemies. He could use something like the Uproot to jump, the Hammer Bro for projectiles, and of course, even the T-rex so that he could eat opponents, resulting in an instant KO. He could also have the ability to somehow throw himself at another player to "capture" them, and then take over controlling them for a bit, though if the character has some sort of headgear he'd have to knock it off first. If you're thinking this character sounds too powerful, pfft, that hasn't ever stopped them before.
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As a launch title and pack-in for Nintendo's greatest and most memorablest console ever, pretty much everyone is familiar with Nintendo Land's affable host, Monita. Unfortunately, this means that the thing will likely be in Smash, seeing as how it's their most popular character in recent history. It's also a representative for a crossover game, so it would fit right at home in a different sort of crossover. Perhaps someday all these crossover games will be crossed over into the same crossover. Fingers crossed. Luckily, it does have one hand, so it could at least have a few basic moves such as a punch. Its grapple would probably be kind of weak, though. Using its monitor, it could show a very bright image, causing more and more strain on the opponent's eyes the closer Monita gets. Incorporating the idea that Nintendo Land was a mixture of franchises, mayhap it could have a move pulled from each one of them, and its use would be determined by whichever franchise is the stage being played, or the opponent(s). Its Final Smash would likely be displaying the sales numbers for Wii U on its screen, which causes the foe to become too depressed to continue the fight.
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Let's face it, a Minecraft rep is practically inevitable as a third-party character, given that it's close to becoming the single best-selling game of all time. While most people would think that Steve or Alex are the logical picks, a large portion of its audience probably isn't even aware those are the official names of the default character skins. No, when people think of Minecraft characters, the one which sticks out the most in our minds is amongst its numerous hostile mobs - and I'm not talking about Jean. (You know, Jean? The final boss?) It stalks in the night. It doesn't burn up during day. It is silent, up until it is too late... of course it is the Creeper, unarguably the most dangerous enemy in the game. Seriously, quit arguing with me. Anyone who has played Minecraft longer than one in-game day probably has their own story to tell about this jerk, either disrupting their builds or destroying valuable items from its violent explosions caused by an inability to handle its anthropophobia. Unfortunately, this is all it can do, so in Smash it would likely have just the one move. While anyone caught in this massive blast would automatically suffer a KO, the Creeper, itself, would also be KO'd, never to return. As such, the best outcome this character could hope for would be a draw.
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Prop C1 - Pokémon Black 2 and Pokémon White 2 |
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The most popular sequels ever as part of everyone's most favoritest Pokémon generation of all time, Black 2 and White 2 contained a side mini-game of sorts which allowed the player's Pokémon to star in various types of short movies. As nearly all of the movies were on a green screen sort of stage and all effects and backdrops were added afterwards in editing, the opponents in the movies were nothing but square props that the player Pokémon would attack, with the appropriate creature being added in later on screen. As Smash has yet to add any reps from Generation V, Prop C1 seems like the most logical choice, being part of the most memorable section in the game. Without getting into the large amounts of Pokémon characters already in Smash, this thing would be a bad idea in a tortilla even if it were the one and only Pokémon representative. As nothing but a square, it would have trouble moving around, though it did have varying stats depending on which Mon it was going to represent in the finished movie. That means it would probably be given a random moveset in each match, with not even the player knowing what it could do without trying it first. The only way to view the prop's true form would be to watch the replay of the match, where the actual Mon would be edited into the video.
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06/01/18, 20:02 Edited: 06/01/18, 20:08 |
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Can we just go ahead and admit that pretty much everyone from the first game has outlived their welcome? Mario, Link, Pikachu, Samus, they can all go. Let's get some newcomers, like Cucco, Goomba, Weedle, maybe even a Kremling in there. We need fresh blood, and all of these sad, tired "heroes" need to go. |
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