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A Nintendo community by the fans!
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Wii to Wii U graphical leap [roundtable]
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It's 2012, and the Wii hardware is ancient. It is an overclocked Gamecube, so it's hardware from 11 years ago. This year Nintendo will launch the Wii U, which will be more powerful than 360 and PS3, and finally have Nintendo games developed in HD. How powerful will it be? We don't know for sure, but certainly "next gen" if it can pull off 1080p at 60 fps, which I think will be the standard, or high-water mark, next-gen (PS4/XNext included), based on the difference in graphics of current maxed-out PC games and the PS3/360. The next generation could very well all-around be the smallest leap forward in processing power in the history of the industry. However, Nintendo's leap forward will (appear to) be massive. Question: Will the leap from Wii to Wii U power, in combination with finally seeing what Nintendo can do with HD hardware, make it the most visually impressive console next gen, regardless of the specs difference with PS4/XNext? URL to share (right click and copy)
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01/10/12, 21:09 |
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@ZeroPoint is that sometimes we don't know that we want something better until it lands in our laps and redefines our expectations. I've remember 5 or 6 years ago many of us saying that Wii was just fine producing Xbox+ visuals because they didn't need to look any better. Well look how far we've come since then. Our expectations have moved forward. I certainly get what you mean about current visual fidelity being aces, and I mostly agree. But we just have no idea what breakthroughs are around the corner as technology advances (in all industries), and redefines normal. Think of it this way. Imagine if game technology reached the point where it was photo-realistic. Not the flavor of photo-realism as a term that is bandied about today in games like Gran Turismo 5, but photo-realism where you honestly can't tell the difference between a game and real-life. That would be the peak, right? Not really, imo. As soon as people became accustomed to photo-realism in games (I know some here would hate the idea), then the next step would be Virtual Reality. Instead of watching something you couldn't distinguish from real life, you'd be walking around in something that looks like real life. I know that scenario is all "Star Trek Holodeck" crap, but it illustrates the point. Technology both inside and outside the gaming industry will continue to evolve regardless. And we will continue to be rewarded by those fruits with experiences we never knew were possible and we never knew we wanted. EDIT: Just as a side note, expecting games to deliver more immersive experiences in the future does not mean not appreciating what we have in the present. I can't count the number of times I've sat in awe at the screen in front of me, feeling lucky to be alive in an age where such mind-blowing gaming experiences were possible. I've felt it with Atari 2600, NES, SNES, etc. etc., straight up through today. Yet just when I think it can't get any better... it does. That doesn't take a single thing away from those awe-inspiring moments I've felt down through the past. |
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