|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
How many copies do you guys think those 3 games would actually sell in the US? [roundtable]
|
|
|
|
|
|
|
|
|
|
|
|
|
And let's throw in Zangeki No Reginleiv, Earth Seeker, Disaster, and, what the hell, Takt of Magic. What are your genuine predictions for sales for each title, assuming a modest ad campaign and decent reviews? I don't think they would sell very well, honestly. I know that gamers like us care, but the vast majority of Wii owners probably wouldn't give a shit. I'd make an exception for The Last Story, though. It has some decent bonafides, it seems reasonably accessible (action-based battle), and Final Fantasy is one of the only JRPGs that still sells in the US. Excepting the weak release schedule for 2011, I can almost understand Nintendo choosing not to bring these titles over. What I can't understand is why NOJ kept greenlighting so many niche titles. Do you know how much Earth Seeker sold in its first week? Like FIVE THOUSAND COPIES. And Pandora's Tower didn't fare too much better. What a frigging waste of money! What must Iwata be thinking as he reads those figures? They might as well have just thrown money down a hole. It's fine to condemn NoA, but let's save a little contempt for the Japanese Wii audience. The Japanese are reputed to be enormously trend-driven, and the Wii just isn't hot anymore, no matter how many good games come out for it. Not that we did much better, considering Sin & Punishment 2, though. I guess these titles could have been in development for a long time, and Nintendo probably thought they'd just be shoring up their release list, rather than exclusively populating it, but the original funding of these games is as big of a mystery to me as their lack of localization. Or perhaps the real mystery is their reception in Japan, since almost all of these games are by quality, proven teams. URL to share (right click and copy)
|
|
|
|
|
|
06/30/11, 20:08 Edited: 06/30/11, 20:49
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
I don't know, it's not a straight-forward question. How many would they sell now, if Nintendo was like yeah yeah fine whatever, we'll release them, now shut the hell up and then they drop with zero advertising? Next to nothing. How many copies would they have sold if Nintendo made a real effort to actually push these major titles like Sony and Microsoft do with the exclusives that they publish? Probably a lot. Of course, Nintendo would never do that. How many would they have sold if Nintendo treated them as they do their b titles, which is to say released them in a timely manner with a fair but not spectacular amount of marketing? Ok, I suppose. So basically, I think the sales of these games were kind of in Nintendo's hands. And they completely dropped the ball. Seriously. Like... who the F else would have a Sakaguchi exclusive and act like it barely exists? Even Microsoft made its Mistwalker JRPGs into respectable (if not amazing) sellers because they pushed the F out of them, and that is on a platform where there shouldn't have even been a JRPG market. @chrisguy Massive JRPGs have the same sales potential as 3D SHMUPs? I dunno. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@PogueSquadronOpportunity cost from not pursuing other, more profitable avenues, instead. But that kind of falls apart when there's a huge, gaping hole in the release lineup. @WrathOfSamus777To be fair, there have been quite a few unlocalized gems over the years, including Fire Emblem, Advance Wars, Kuru Kuru Kururin, Animal Crossing, Starfy, Tomato Adventure, etc., etc. It does seem a bit worse now, but the biggest factor is probably that we KNOW more now. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|