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Animal Crossing 3DS: Your hopes and dreams [roundtable]
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Everyone and their mother knows that Animal Crossing: City Folk was a big disappointment. The only real upgrade over Wild World was that each player could have their own house again. This was important enough in my household to make it the Animal Crossing of choice, and it's still played very consistently, but the game also came with several steps backwards, like a very annoying Wii interface and the grass destroying mechanic. Animal Crossing 3DS represents a big opportunity to make out for what City Folk missed out on. But, for me at least, when you actually sit down and think about ways to improve the series, it's not all that easy. Unlike Smash Bros. or Mario Kart where improvements present themselves fairly obvious, the idiosyncratic nature of Animal Crossing's gameplay makes it much more difficult to brainstorm how to advance the series. Nonetheless, here's two of my ideas to get things rolling: 1. The City as an MMO HubWhen we first heard about City Folk, this was the idea that immediately came to mind. The natural counterpoint to the quaint cities of Animal Crossing is a bustling city, where people across the landscape meet together to barter and trade, make friends, and enjoy the nightlife. City Folks' City failed to come close to this image. Unfortunately due to Nintendo's paranoia, this may be a pipedream, but imagine heading to the city and being able to meet people from all over the world to trade rare items, get the word on turnip prices, and maybe invite back to hang out in your village and show off your digs. Then again, hanging out with someone in their village was never that fun, which brings me to my second point 2. More arcade elementsThis might seem like heresy to Animal Crossing purists, but I'll never forget the first time I was walking through my town in Animal Crossing and heard the rattle of a scorpion's tale. I quickly spotted it, pulled out my net and went to grab it when it came down upon and I fell to the ground in a heap. I suddenly realized that if I wanted to capture this creature I was going to have to act fast or face the consequences. It quickly made my next encounter the most exhilirating of my Animal Crossing career. I'm not asking to turn Animal Crossing into Zelda with monsters around every corner and puzzles to solve, but why not have an area where you and a friend can go for more challenging catches, like an advanced fishing or bug catching area? Or even just some good old fashioned games to play with your friends, like tetherball or a water balloon fight? All of this could be done in the Animal Crossing spirit. Anyway, thats two things off the top of my head. What do you guys want to see? There better be voice chat on Animal Crossing 3DSURL to share (right click and copy)
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05/09/11, 17:18 Edited: 05/09/11, 17:20
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1. New Music. Wild World and City Folk had the exact same, awful music. I suppose Wild World's was excusable since it had more limited memory, but City Folk just doing a copyasta from it was inexcusable. The original had vastly superior music. Change it back or write newer, better music.
2. Close it Back Up.Like JKR already suggested, quadrants need to make a comeback. I preferred them to the sprawling world. It made fishing/bug hunting much easier.
3. Make it More Social. This series has the potential to be a great MMO-type game, like Jargon said. If Nintendo really wants their online service to take off, this should be the game to get it started. The city becoming a hub is a great idea. Online trading should also be simple.
4. Object Interaction. If I tap the pinball table, let me actually play pinball. If I turn on the TV, give me a quick short to show (and this could be brilliantly implemented with the 3DS' online capabilities). Make those type objects functional, you know? Let me shoot pool, bowl, or play basketball with my friends when they come over.
5. More Villagers. The original allowed 15 villagers at a time. Wild World allowed a whopping eight. City Folk upped the ante...to ten. Seriously. Why can't there be, oh, I don't know, 15 minimum? |
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I've always wanted more 'gamey' elements, as well. Before Rune Factory came out, I thought AC could have benefited from randomly generated monster-filled, platformy caves where you could get unique items, depending on the level of difficulty. I still do, I guess.
The connectivity thing, I definitely agree with, but that will probably have to wait until Animal Crossing Cafe.
I'd like better word recognition when you send letters to villagers. I mean, they really SHOULDN'T be my friends after the stuff that I send them.
Some seriously improved graphics would be nice. Still charming, but just more effects, and such. Leaves floating around in 3D... snow falling in 3D...
I also want way more customizability of your town. I want to be able to create a musical theme for one of the hours. Or fully landscape the ground without workarounds. Even in crazy, unrealistic ways.
And I want more ways to make your own fun. Like, a robust interface for hide-and-seek, item hunts, fishing competitions, etc. |
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Anand said:I also want way more customizability of your town. I want to be able to create a musical theme for one of the hours. Or fully landscape the ground without workarounds. Even in crazy, unrealistic ways. Really, I want just thousands of things like this. I can't list them all but, hey, they pay people to come up with this stuff who have been working on Animal Crossing for years. They know all the things that should be possible in that village. If they'd just load the game down with new activities, I'd start paying attention again. That, mixed with more social aspects, would bring me back to the series. Also: ludist210 said:1. New Music. Wild World and City Folk had the exact same, awful music. I suppose Wild World's was excusable since it had more limited memory, but City Folk just doing a copyasta from it was inexcusable. The original had vastly superior music. Change it back or write newer, better music. Wild World had one of the greatest soundtracks I've ever heard in a video game. |
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