|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
What will Switch 2's gimmick be? [roundtable]
|
|
|
|
|
|
|
|
|
|
|
|
|
Feel free to include multiple guesses. Exaggerated parody guesses will also be allowed, but only if they're genuinely funny! It would be insane to not attempt to carry the Switch's white-hot momentum forward into the next generation. So I do think that Nintendo will release another hybrid console. I think it'll be backwards-compatible, even if that requires a second/hybrid cartridge slot. DLSS upscaling, more memory and power, better online service, yadda yadda... That's the boring stuff. But it would be totally un-Nintendo to release a purely iterative console with the same exact input devices. You just know they're gonna get a little funky and throw some spanners into the works. And Miyamoto is never shy about implying that Nintendo is always looking to build a better mousetrap (controller). So what gimmick will(s) form the unique selling point for Switch 2? I have a few guesses: 1) From Dock to Dongle - I think Switch 2 could include an encoding/transmitting chip like the Wii U's. Instead of a dock, you would plug a decoder dongle into your TV's HDMI port. Same Switch functionality, more convenience, less gaming gear in your living room. But that's not all! We know that Nintendo loves to mimic the functionality of previous systems. The extra power of Switch 2 could allow for simultaneous dual-screen output, enabling Wii U features such as asymmetrical play, handy inventories and maps, etc., in addition to DS/3DS emulation! Ran out of Wii U games to port to Switch, you say? Why, help yourselves to some NintendoLand, Star Fox Zero, Kirby and the Rainbow Curse, Xenoblade X, Mario Party 10, Wii Party U, Game & Wario, Yoshi's Woolly World, Paper Mario Color Splash, Zombi U, etc. While you're here, please allow us to bring key additional functionality back to Mario Maker, Splatoon, and Zelda! In short, Switch 2... could be Switch U. But now developers need to allow players to switch seamlessly between Handheld, Dongled, and two-screen Dongled. 2) VR support - And VR mode. I'm no VR evangelist, trust me. But the very same elements which would make Switch 2 a great handheld (nice, hi-res screen, fast VRR display, robust graphical capabilities) would allow for pretty cheap, pretty good VR integration. Think Oculus Quest, but with more Nintendo support and less Zuckerberg. Like the dual-screen thing, this just opens up the methods of interacting with the system. What if Switch 2 supported both features? Imagine fuckin' VR NintendoLand! Especially with some snazzy new... 3) Controllers - How much can they add, really? They could make them more comfortable, include hall effect sticks... But those are just iterative. I think they might include Sakurai's scrollable trigger buttons. Here's his case for them: I mean, who are we to argue with Sakurai? It might also be cool to make the entire skin of the controller into a touch membrane. It would allow a generational leap in cow-milking mini-games. And No More Heroes 4! Seriously, I think that it could make controls/UI more intuitive. I'm just not sure how yet... 4) Camera/Mic on system - Again, Switch U. Also, I think a camera was part of some Switch 2 rumor. This would also allow weird, moderately satisfying AR games like Face Raiders, 3DS mini golf, and that dumb DSi WarioWare game. Having a little Toad assistant on your Switch that you can talk to would be cool, too. "Toad, what are my friends playing?" "Toad, play Spelunky 3." Anyway, I'm tired of typing. What do you guys think the Switch 2's gimmick will be? URL to share (right click and copy)
|
|
|
|
|
|
01/16/24, 05:18 Edited: 01/16/24, 05:42
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@Stan McStanlyThat's a potential feature of the touch membrane controller: mouse look! Also, multidimensional swiping! Imagine Infinity Blade-esque knife usage in Resident Evil. Marble Madness and Centipede! And a potential Dragon Quest Sword port. To say nothing of the intuitive menu navigation! I always wished that Nintendo would do more with the modularity of the Joy Con. There was a Fishing Con, but no Trackball Con, no Paddle Con... no Gundam Con. Actually, that could be a cool inclusion: Paddle Con and Trackball Con in the Box! The benefits to Arcade Archives games alone would be immeasurable! Wario Ware Paddled! With Wario being spanked on the cover. (My touch membrane controllers could also mimic paddle functionality. You just can't stop these things!) @weeman_comI don't think that Nintendo will make changes to the hardware that subtract Switch features, but I think that additive features are definitely on the table. Including extra functionality in the box or with a cheap (VR) peripheral would really open up the types of gameplay available to devs. I mean, it would mostly be Nintendo utilizing them, but still... Also, I don't even necessarily WANT Nintendo to mess around with hardware every generation, but they pretty much always do. Miyamoto often talks about not releasing new hardware until it can realize new types of gameplay. And he's still striving to make the input devices more intuitive. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@AnandDon't underestimate Kimishima's sphere of influence and/or control. He was there for nearly 3 years, the CEO of my company came out of retirement to take up the position and has driven the company from an average shareprice of £4.30 per share to around £9.50 per share in these years and has just retired again handing over the reigns to a new technology focused CEO, after approximately the same time at the helm. There was a refocus on a lot of things at the company, back before then the company was described to have been under "special measures". So I would say that Kimishima himself would have been highly influential in the direction that Nintendo would take to plan the successor to what the Switch was, an apparent market success. As much as the audience can be expanded, the wrong decision and the audience can collapse. As for WiiU i believe it was not just 1 angle of failure, but most importantly out of all it was concept. But, if the device connected with the consumer, marketing would help assist that. Failure to capture the mindshare and intrigue can never be overcome by marketing. The Nintendo singularity has its footprints lain out in front of us now, we see small glimpses of how Nintendo will handle this. Nintendo Account, NSO apps, NSO account app and even website integration. I see this being expanded too as recently Nintendo was in a process of integration biometric authentication for logging into their platforms and I can see this being adopted into the theme parks and beyond for account utalisation. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|