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Pokken Tournament coming to Wii U, worldwide release Spring 2016
News reported by 
Contributor
August 21, 2015, 16:41:55
 
It's official: the peculiar collaboration project, with the developers of the Tekken series, will no longer be exclusive to Japanese arcades.


I like that the fighters aren't all bipedal Fighting-types. And if Pikachu Libre makes it into the main Pokemon games, I may have to get back into the series!

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Posted: 08/21/15, 16:41:55  - Edited by 
 on: 08/21/15, 17:43:03    
 
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This could actually sell systems...not a true Pokemon game, but a good-looking spinoff.


Posted by 
 on: 08/21/15, 16:48:16
Aw. You beat me to it.


Posted by 
 on: 08/21/15, 19:36:12
Holy Lord! Is my 9 year old going to be all over that!!! He loves Pokemon. He loves fighting games. Pokemon characters are the only ones he uses in Smash Bros. Pokken is singing his song.


Posted by 
 on: 08/21/15, 19:50:44
Big news. Kinda surprised. Pokemon Company doesn't do shit for home consoles.

Not quite sure if it'll be my cup of tea of not but I do really enjoy Tekken. Definitely on my radar.




What's this say about NX though?


Posted by 
 on: 08/21/15, 20:48:35
@carlosrox I don't think this really says anything about NX. Pretty sure I read somewhere that the Pokken Tournament arcade game is basically running on a Wii U already. So this an easy port, and was probably planned from the beginning when this game was first teased back in 2013.


Posted by 
 on: 08/21/15, 21:37:17  - Edited by 
 on: 08/21/15, 21:37:42
Live stream going on right now.


Posted by 
 on: 08/21/15, 21:54:12
What a bizarre mashup. Looks too complicated though.


Posted by 
 on: 08/21/15, 22:23:25
@Mop it up
I've heard this game is actually really simple. Like Smash, I was under the impression that this is meant to reach a broad audience.


Posted by 
 on: 08/21/15, 22:29:07
Hm. You know something? This is the first time I've actually seen the game in motion. It's crazy to think this is the first time I've actually seen it!

And...ugh. Not sure if want.

It doesn't look much like a traditional fighter, which is what I was hoping for. What's with the weird camera angles? What's going on with these super-slow moves? Are those supposed to be super-moves? AND WHY IS PIKACHU A LUCHADOR.

Hmm, I had hype for this based on the premise alone. But now that I see what they came up with...hype is nearly lost. I'll keep an eye on it, since the project has potential. But I have to say I'm really disappointed by what it looks like so far.


Posted by 
 on: 08/21/15, 23:43:45
@GameDadGrant Apparently the game switches between two different modes: "Field Mode" is the more overhead camera, where you can move more freely. I think this works more like the recent Dragon Ball Z and Naruto fighting games, and seems to be more focused on zoning and spacing and projectile attacks. And after certain attacks, the game switches to "Duel Mode" which is a more traditional 2D fighting game setup a la Street Fighter. From what I can tell, the game goes back into "Field Mode" after one of the players lands a super attack or bounces the opponent off the wall. It was hard to tell from the stream.

And who said anything about making Pikachu a luchador? The wrestler known as "Pikachu Libre" could be anybody under that mask!


Posted by 
 on: 08/21/15, 23:54:41
I wonder if they could take this style of fighting and apply it to the main games with the RPG elements. I think the main series could use a big shake up like real time combat. Not sure if it could work on handhelds, or if it would be even possible to do with over 700 Pokémon now and having to program control for each one. Still I would love to play a game that plays like how the anime showed, dodging attacks and whatnot.


Posted by 
 on: 08/22/15, 03:15:54
@nate38

I wonder what the benefit of "Field Mode" is? Sure, it's kinda neat that you can run around in 360 degrees. I guess. But the actual gameplay is done in the traditional 1-on-1 "view" right? Where combos, attacks, and such are best utilized? I guess you can lob some projectiles at your opponent during Field Mode, but it appears that....IT'S NOT VERY EFFECTIVE. (see what I did there)

@Brick

I don't know how well that would work in the main games. Battles happen far too often for these real-time, Tekken-esque showdowns to be implemented into a mainline game. It would just be a huge time sink to the player.

Besides, battles do happen like they do in the anime in the main games...just. Y'know. Slower, and by taking actual turns.


Posted by 
 on: 08/22/15, 21:37:30
@Brick I always thought Pokemon would work well with a top-down action RPG style. Basically like Pokemon Rumble, if that game weren't super shallow.

@GameDadGrant I think characters have different attacks in Field mode than they do in Duel mode. I noticed Weavile was spreading ice traps around, while Pikachu had some spread attack stuff going on.


Posted by 
 on: 08/22/15, 22:50:42
Maybe not Tekken style, but I would just love if the series evolved from turn based combat to real time combat.


Posted by 
 on: 08/23/15, 02:47:11
Tons of footage from the Pokemon World Championships.



Posted by 
 on: 08/24/15, 06:06:14
@nate38

I always thought a Kameo-esque approach would be good for a 3D console Pokeventure.

Map your chosen 4 attacks to face buttons with attendant PP meters to limit spamming of powerful attacks, use the control sticks to manually aim them (the less accurate attacks obviously being harder to aim precisely), achieve critical hits by smacking a given Mon's weak spot, calculate damage based on the usual Pokemaths, get XP, level up....All in real time.

Throw in some Bioshock style enviroment interactions (water, electricity, fire, ice, etc etc.) then toss it into a massive world reminescent of Xenoblade, with all the attendant exploration.


Result- One awesome home console Pokemon game. One that I've been dreaming about for over 10 years now. Those other games have made parts of my vision a reality. Now it's up to Nintendo to mix those elements into an epic whole.


Posted by 
 on: 08/24/15, 06:57:08
I'm in. Sounds accessible and super-fun. The grafx are really nice. And my nephews will utterly devour it.


Posted by 
 on: 08/24/15, 19:14:34
One of the guys on IGN's "Nintendo Voice Chat" podcast had played this recently. He wasn't overwhelmed by it, to say the least.

I dunno. I'm going to remain cautiously optimistic about this. Emphasis on the "cautiously."


Posted by 
 on: 08/24/15, 21:24:08
GameDadGrant said:
One of the guys on IGN's "Nintendo Voice Chat" podcast had played this recently. He wasn't overwhelmed by it, to say the least.

Ya don't say? Interesting news to say the least..


Posted by 
 on: 08/27/15, 00:25:08
Why would someone be overwhelmed? Is that referring to the game itself or the way it plays? Sounds like he's trying to say he wasn't impressed by it, not that the game didn't bombard him with shit, hence, "overwhelm".


Posted by 
 on: 08/27/15, 00:32:15
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