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So I really like the game. It feels at least as fast and as chaotic as Excitebots, minus the wacky motion controls, which to me is a good thing. I do wish it were 60 fps instead of 30 to really feel the speed, but otherwise I can't complain.
The tracks are very dynamic and constantly change under your tires, the shortcuts are plentiful, and some of the tracks are just spectacular in terms of set pieces and eye candy. The Skies of Arcadia one may be my favorite: the pirates' town is under attack by gigantic ships, and with each lap the destruction gets worse and worse, to the point where you have to complete the last lap entirely in the air due to the fact that there is no road anymore.
The in-game clock says I've played a dozen hours, but it felt a bit longer than that to me. I think I spent 4 hours on the game in one night, accomplishing missions.
By the way, I've gotten to the credits, and my advice to everyone is: don't get too crazy getting three stars on each course unless you need them to advance. Stick to medium, and replay tracks as little as possible. You'll replay them eventually...
I really like this game. I'm still working my way through the world tour mode, but I'm up to the last set of levels. I wish the method for unlocking characters would've been more like the first game, but that's really about the only complaint I have. I think the track designs are great and picking a favorite is tough but I think I have it narrowed down to either the Skies track or the Afterburner one.
I didn't see this thread again or your link till just now.. but i'm already doing the update for the game. I bought it. Whim-style. Used the $25 gift card I received for buying a 3DS XL today. I'm looking damn forward to this game.
Ooh! And here it goes. The hint of DKR I got from trying it last night, and the praise I've heard a little around here, totally just had to go for it. Oh yeah, and the price point.
@kriswright I hear a lot of people saying that, but it doesn't really jibe (jive?) with my experience (with the exception of Mario Kart Wii, which I sort of despised). I love the fanservice, but the framerate and physics (and maybe the weird items) dampen the whole thing for me.
Could you (or someone else) explain why you prefer Sonic & Sega?
Well, I'm still settling in with this one. But a few things right off the bat.
Recent Mario Karts have felt pretty damn familiar, even though they've been very good taken in isolation. You and I have talked about how much Nintendo played with the formula in Double Dash and how they got spanked for it. I think it'd be safe to argue that the three Mario Karts since then are all more conservative. Great games, but pretty similar. They stick to the formula.
Throw this in the mix, then. You've got more pure racing (no blue shell). Larger levels that change lap by lap to a degree not seen in Mario Kart. There's some style, here. And you've also got all the SEGA fanservice, something that hasn't become repetitive for me, yet, because I haven't gone to that well as many times as I have with Ninty.
I've played a lot of Mario Kart wannabes over the years, but this one actually feels like its own thing. Oh, it owes a huge debt to Mario Kart, of course. But it also owes a debt to F-Zero, Excite Truck and even Smash. You could almost argue this is Nintendo's Greatest Racing Hits, only done by SEGA. That's cool. If you're gonna crib ideas, crib them from the best.
It's not a work of genius - and it's not a perfect game - but it is a good work of craft. I've said before that part of the reason I chose SEGA over Nintendo back in the day was because I'd already played a couple of games like Super Mario World but I'd never played one like Sonic. Same principal here. Mario Kart is one of the all-time great series, but I think we all know it's been repeating itself. This is different. Right now, for me, that's enough.
@kriswright Yeah, it definitely differentiates itself from the Mario Kart mold in some big ways. And I like a bit of Sega fanservice here and there, although it isn't, by itself, enough to sell me a game. Seems like everyone's enjoying this game. And it IS $40. I'll have to pick it up. (I just wish that it were 60fps!)
I also lament the reception of Double Dash. And, like I said, I didn't care much for MKWii. But Mario Kart 7 was pretty goddamned solid (if a bit safe), which is why I was surprised that people are saying that Nintendo needs to step up their karting game after Sonic & Sega. That 8P MK7 local multiplayer session that we had in Montreal was GODLY.