Has anyone played this? Apparently reviewers say it was mid because TOO HARD, but a couple of my favorite indie critics say it's really great, so I picked it up on sale!
Played a little bit last night, it's very fun. I was saying earlier this year that these non-Mario, less dynamic platformers feel like they're about drilling a specific set of moves that you're expected to recite back. No improvisation, only mastery! Learning enemy patterns for the sake of learning enemy patterns is a bit less interesting than a more improvisational systemic game, especially removed from the social arcade context, but there's something refreshingly straightforward about it. |