So far, so good! I love how the animations for attacks can be interrupted. It’s been awhile since I played the SMT 4 games, so I can’t recall if this is new, but it’s so good. Sometimes I like to watch them and sometimes I don’t! No need to choose some “fast battle mode” and miss stuff. Looking at you, Pokémon.
Aside from that, it’s got the expected stuff. Order vs Chaos (and the delicious middle crčme), tons and tons of demons, snarky battle talks, and the usual, sudden “oh, you’re alive! It’s so good to see you!” *so and so left*
Loving it. The first area is massive and the presentation is SMT-perfection.
Got the game only last Thursday (the launch in Canada was delayed for whatever reason) and recently beat the boss at Tokyo Tower.
I'm absolutely loving the game so far? It's a turn-based RPG so you wouldn't think it would matter, but the fact that the areas have some verticality and are so massive, without loading screens between each and every room, really does help create a sense of place. I seem to recall IV being essentially rectangular area after rectangular area, with 2 to 4 exits to them. This isn't so different I guess, but I find myself way more excited to explore every inch of a new place. The hidden Mimans and other collectibles are a nice addition.
There's something positively addictive about collecting and fusing demons. When I'm not playing the game, I'm often thinking about playing the game so that I can just get that level up that will let me fuse some new demon. I guess this is the Pokémon experience I've never had. Couldn't get into that game's world, and couldn't get excited about collecting them all and leveling up that toaster pokémon. But I can get into this.