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Super Monkey Ball Banana Mania Discussion (Nintendo Switch) [game]

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Posted: 09/30/21, 00:34:57
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Is anyone else excited for this? I'm hyped! I loved the first game and recently fell in love with it all over again at a barcade with some buddies a couple months ago, so this timing is perfect.

According to this dude, the physics are almost exactly the same as the originals, but with a minor tweak that will break certain extreme techniques that maniac speedrunners use, while making it way easier for the other 95% of us to beat levels like Expert 7, which blocked me off from over half the game as a kid due to being IMPOSSIBLE. So I'm on board with the changes!

Except it looks like Monkey Target got the Mario Sunshine Pachinko treatment? I wonder if they'll patch that, it looks broken.
Posted: 09/30/21, 00:39:50
So is this just the first two games? I read some reviews that made it sound like it's the same levels, but one review claimed the levels are all remixed so they're basically new? And then there are a few brand new stages or something?!
Posted: 09/30/21, 06:07:52
I'm pretty excited. I like Monkeys and I like balls.
Posted: 09/30/21, 23:45:42  - Edited by 
 on: 09/30/21, 23:45:53
It's fun!
Posted: 10/02/21, 01:00:02
The Monkey Target griping is bummin' me out! Galloping Ghost Arcade has the arcade original. It's pretty fun to play. That analog banana has seen better days, though...

They also have F-Zero AX. The analog banana on that cab is fine. But I always forget to bring my damn GCN memory card with me when I go there...
Posted: 10/05/21, 07:57:35
I played this game for a solid day and then got my fill. It's Monkey Ball!


The banana arcade stick is a cool novelty. But I'm way better with my thumb on a console controller!
Posted: 10/05/21, 20:04:31
Secret_Tunnel said:
I played this game for a solid day and then got my fill. It's Monkey Ball!

Yeahhh, this one doesn't feel like anything special. It's weird, since I got a kick out of the first two games. But here it feels like the magic is just gone. I don't know why, though? I want to feel the monkey magic.
Posted: 10/11/21, 23:31:34  - Edited by 
 on: 10/11/21, 23:42:53
I really enjoyed the presentation and everything, but my problem with Monkey Ball has always been, well...

Secret_Tunnel said:
Expert 7, which blocked me off from over half the game as a kid due to being IMPOSSIBLE

...and it's still in this game! I could skip it thankfully, but if it's representative of what the harder levels in these games are like--and judging by how far I got in the story mode, it is--I think high-level Monkey Ball just isn't something I'm interested in getting good at.
Posted: 10/12/21, 01:15:39

Ahh, but I beat Monkey Ball 2 and actually remember enjoying it for the most part. Like, I actually enjoyed Expert 7. Maybe I'm replaying too soon (2ish years) after that, because these levels kind of feel like a chore. I like that you can skip them if you want, because I am not up for holding my nose to the grindstone like I did back when I beat Monkey Ball 2. Maybe I'm tired of the series. Maybe the subtle physics changes are effecting me more than I realize. I dunno :/
Posted: 10/12/21, 02:47:44

It's the first two games plus the 'new' stages that the first ever SMB compilation added. That compilation was a remake of 1 and 2 but with new levels. This is all three games' worth of stages but remastered.
Posted: 10/16/21, 03:35:23
I've played a few games but it is not hooking me like the GameCube versions.
Posted: 10/26/21, 06:33:45
I just played the first Monkey Ball for a bit and I definitely have to say that it grabbed me more than the remake ever did. Even though I got stuck on level 7 for 90% of the time. I felt compelled to push past it in a way that I didn't with any of the harder levels in the remake. I don't know exactly how or why, but the changes in the remake suck the excitement out of it for me!
Posted: 10/28/21, 02:25:44  - Edited by 
 on: 10/28/21, 02:31:50
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