So, this game just came out and... I love it so far. It's tough (or maybe not tough) to explain, it's *sort of* a golf game, except often not really, and every stage has it's own unique, often goofy twist, and it has a TON of variety. I thought it might feel gimmicky but it's just like, super fun to play?
So I finished the game, 100%. SORT OF. I haven't tried the "impossible" challenge yet, it's a bit daunting that the best scores for that are around 200 strokes.
Took about 9 hours. Much meatier than I expected the game to be!
Not really much to say other than I'm kind of amazed that this game exists in the form that it does. You'll be super deep into the game and it just keeps throwing completely new stuff at you. Most of it is pretty well polished too. I don't know how it is even possible to make a game like this with a small team when you're adding so much new stuff to it all the time!
This game is an absolute gem that taps into the same energy that Katamari Damacy did (and at one point, the same gameplay) and I hope more people try it out!
With that said, because there are so many ideas in here, a few of them did feel a git gimmicky at times. But less than I honestly expected.
Did the "Impossible Challenge". A tad bit disappointed because it made it sound like it was going to be some extreme thing, but it was just a bunch of the regular type challenges in a row. So yeah, it took me 400ish strokes to finish but only because there was a lot of stuff, not because any of it was any more "impossible" than the stuff in the main game. It was poorly named!
Still, overall would highly recommend this game. Kind of surprised more people aren't talking about it!