Welcome to the official discussion thread for Lumines Remastered on the Switch! To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
This will be the official thread for general discussion on this game, but there may be other threads with more specific discussions. If there are any details about this game that you believe should be in this post, please contact a moderator and ask if they can add them.
END AUTOMATED TEXT. THREAD CREATOR INFORMATION BELOW.
This psychedelic puzzle classic just dropped on Switch. Whether or not you've played Lumines before, it's well worth the 15 bucks!
It's a solid, stylish puzzler with lots of content, and the HD Rumble integration is the crowning touch. I stuffed two Joy Con into my collar and two more under my feet, and the game fed unique beats into each controller. I could, like, FEEL the breakbeats. Seriously, you guys have to try it out.
Supposedly, Tetsuya Mizuguchi was inspired to remaster this game due to learning about the HD Rumble feature. I believe it!
And HD rumble definitely lets you know when things are getting more intense!
My only real complaint so far is the load times seem oddly long for a game like this. And you definitely notice it in puzzle mode when it only takes a few seconds to lose and then you have to wait like 8 seconds to play again.
Hmm, and I vaguely remember back in the days people comparing this to Meteos talking about one big difference is a single match could go on for a half hour or more, which I can definitely see, because once I figured out what I was doing I lasted quite a long time.
I was thinking about getting this since I've never played a Lumines game before. But I'm hearing that besides some load time issues, the Switch version also suffers from some slowdown and glitches. Have you guys noticed anything like this?
Iíve noticed some slowdown but itís usually when you transition from one level to the next and IMO never really affects gameplay all that much. Other than that, it seems to run fine. As for glitches, I donít think Iíve encountered any. I havenít played all modes yet but something else of concern may be the load times. If you play the challenge mode, itís not really a problem but as some have pointed out here already, the puzzle mode has you loading levels more frequently so youíll be looking at 8 seconds or so load screens quite often I imagine. Hopefully they release a patch to address these issues!
Also I think if you start doing huge combos, there might be slowdown as well. Now that Iím getting better at the game, Iím noticing it more but it doesnít affect the gameplay at all I donít think. You notice it but it wonít really hinder how you play... at least not in my experience. I would imagine a performance update should be doable. Not like this is a visually demanding game!
👋 Weíve been working tirelessly to address launch bugs and requests on all four platforms of Lumines Remastered. Sorry if we havenít responded to everyoneís questions/comments, but we hear you! An update from us is coming soon.
Y'know, when you get down to it, this game is incredibly unbalanced and poorly paced. And some of the tracks cross over the line from catchy to annoying. And, although the load times are improved, the framerate is still unstable.
But, damn, if I can't stop playing! I've wasted so, so many hours getting to the last one or two skins and failing...