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Have any of you guys played this one? I just borrowed it from the libe. Unlike the Wii U version, it has a proper campaign, which some people really liked.
Personally, I found it kind of annoying. There are quite a few levels, though. And Nintendo tries to spice up the proceedings by having two Achievements for each level, with the second hidden until you complete the first (or accidentally satisfy it). In theory, it's great idea, and it might make for an interesting addition to the SMM toolset. But, in practice, most of them are just irritating. And If you mess up one time while, say, collecting every coin in a level, you have to start the whole damned thing over again.
The levels themselves are mostly decent and sometimes novel. I have the feeling that the first 8 worlds are mostly focused on teaching you design tricks. The 9th and 10th worlds were a lot more interesting. Alas, I returned it today! So that's probably the last I'll see of the SMM 3DS campaign. Unless it gets included in SMM DX on Switch.
Which, y'know... it might.
As an aside, Switch games are a lot more suitable for renting than 3DS games, since the data is saved to your system.
You can save the Save Data from a 3DS game to your SD (or Micro SD) card. Just FYI.
Yeah, Super Mario Maker for 3DS is pretty great. I don't really know how it stacks up to the Wii U version, but I've enjoyed what I've experienced with it. Decent amount of content and extra features are in this version that are absent in the console game.
Hopefully a Switch "DX" version comes out that has the best features of both versions.
I think it includes the stock levels from the Wii U game which were mostly short levels that showed off how things worked, so that would probably explain the discrepancy between the worlds that are new vs the Wii U ones.
The save data transfer tool is for transferring save data from a game card to the download version of the same game. It can't be used to transfer save data from one game card to another game card. Only homebrew would allow you to do that.
@GameDadGrant I looked it up to be certain, and the save backup option is just for digital games. It can't be used on game cards. Its purpose is to allow you to delete a digital game but keep the save data.
@GameDadGrant No big deal. At least I haven't been wasting my rentals all of these years!
@Mop it up Oh, really? To be honest, I don't remember the Wii U sample levels. But that would make sense. Apparently, there are 100 levels in SMM 3DS. And the first eight world's were just four levels each.