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Radiant Historia: Perfect Chronology Discussion (Nintendo 3DS) [game]

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Radiant Historia: Perfect Chronology is a remake of a DS title that originally released back in 2010. With a bunch of new additions such as voice acting, new music, easier timeline navigation and even a new third timeline, there should be a lot of content to enjoy even for those who have played the original. Has anyone else picked this up yet? Are you a newcomer or are you revisiting this JRPG classic? Let's talk about it!

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Posted: 02/14/18, 20:34:13  - Edited by 
 on: 02/14/18, 20:36:54
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So I started it up a few days ago and made some progress and realized the DLC wasn't up on the eShop yet. Upon checking today, I noticed that there's an extra, harder difficulty available! This was a bit frustrating as this is the one I wanted to start with. Having played the original a couple of times, I'm definitely used to the mechanics so throwing a bit of extra challenge in there would be fun. But yeah... this "Deadly" difficulty definitely doesn't mess around. Battles that should be easy require different strategies to get through. Enemies often overpower you by what simply feels like acting out of turn and attacking you multiple times before you even have a chance to react and replenish health. It's a fun challenge but I'm a bit worried how this'll end up since I'm still really early into the game.

I did run into some new content though involving the new Nemesia character introduced to this version. I'm not really sure where this is going yet but it should be fun to see how it develops! Can't wait to see what sort of roles she plays into the story.
Posted: 02/14/18, 20:40:53
I picked this up yesterday and am looking forward to playing it. I havenít finished the demo yet so Iím going to do that first before really diving into the full game.

Though between Monster Hunter and Dragon Ball I hope I can find time to squeeze this RPG into rotation!
Posted: 02/14/18, 22:30:44
I'm surprised how the voice acting is adding new life to these characters. I was worried when I saw the trailer a while back with the voice acting but these fit surprisingly well when hearing them while playing. Marco and Raynie are pretty great.
Posted: 02/15/18, 19:52:44
It's always great when quality voice work is done in games. Glad to hear (literally, haha!) they did it right in this one. I kind of wish they did more with the graphics. I mean, they still look good, but you can tell this wasn't a "built-from-the-ground-up" 3DS game.
Posted: 02/15/18, 23:54:35
Yeah the visuals are identical to the original as far as I can tell but of course thereís more screen space to work with. Also I finally really opened up the new content and it seems to add quite a bit to the game. Iím curious to see how this all works into the game as a whole though... but man, that hardest difficulty is making progress really hard haha.
Posted: 02/16/18, 07:25:31

Yeah I considered doing the harder difficulty but I decided against it. I donít mind a challenge, but Iíve got several RPGs on the back burner right now so I donít want to get stone-walled and have to grind or whatever just to progress a little bit.

I did consider ĎFriendly Modeí as well, buuuuuut...that seemed like the weak-sauce way out. But the mode sounds really cool so I may check it out on the rare instance I do a re-play.

What are your thoughts on that mode? Was it ever a consideration?
Posted: 02/16/18, 16:11:00
I don't mind that the mode is there. I think it's good for people who just want to experience the story with little to no trouble when it comes to battles. As long as options are there and are well balanced, I don't see why it's an issue to anyone's enjoyment.
Posted: 02/16/18, 16:52:38
Yeah, I'd agree. Even though it's essentially "Easy Mode" I feel it'd actually be a benefit to returning players. They already went through all this stuff before, so this new mode allows them to experience the story and world without the grinding and repetitive battles and such. It may even feel like a whole new game with the action-oriented fights happening on the overworld. Pretty cool they threw that in.

Did you ever consider trying it out yourself?
Posted: 02/17/18, 00:57:48
Maybe it would feel different but sounds like a single hit to enemies in the overhead view is instant win so there's no challenge there. Part of the fun in the original was the battles so skipping that entirely for the most part would be a bit weird so can't say I considered it. The new challenges were appealing to me really which is why I cranked that up to the highest difficulty which I may be regretting. Even after grinding for new equipment in the added areas, it feels like the extra defense boost I get from these items do nothing in helping me out
Posted: 02/17/18, 03:10:30
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