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The Legend of Zelda: Ocarina of Time / Master Quest (bonus disc) Discussion (Nintendo Gamecube) [game]
 
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I'm playing through Master Quest Quest on the 3DS right now. Having enemies deal double damage (Which is exclusive to the 3DS version) combined with the different, slightly insane dungeon layouts makes me approach the game very differently than any other 3D Zelda. It's amazing.

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Posted: 07/30/17, 05:19:05  - Edited by 
 on: 07/30/17, 05:21:31
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I like how there are now just random graves in both the Great Deku Tree and Dodongo's Cavern so far. And don't get me started on the wall cows.
Posted: 07/30/17, 05:31:55
The Master Quest was so awesome. I loved every moment of it.
Posted: 07/30/17, 18:50:36
I found Master Quest to be easier than the original game. Maybe it was just because I was older it wasn't as challenging for the time.
Posted: 07/30/17, 20:38:54
@Stephen That, plus being used to the game in general, especially without the double damage that 3DS offers.

I felt it was inconsistent. Some dungeons were remixed quite a bit, others not so much, and many lacked enemies which was weird. I guess that could stem from it being something incomplete, though.
Posted: 07/30/17, 20:53:29
I think Master Quest is when I started to appreciate Ocarina of Time more. Not that it was better than the original quest per se, but Master Quest was my second playthrough of Ocarina of Time (first was the original quest back when it released on N64) and by then I had gotten over my initial disappointment with OOT and was able to just enjoy it for what it was a bit more.
Posted: 07/31/17, 02:53:48
I found the Master Quest to be much more of a puzzle solving game. I actually enjoyed the dungeons more because I didn't have to worry about stupid enemies ruining my progress. I'm looking at you Wallmasters.
Posted: 07/31/17, 03:00:29
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