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F-Zero GX Discussion (Nintendo Gamecube) [game]
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01/19/16, 02:01 Edited: 01/19/16, 02:02
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I don't think that you really NEED those advanced manuevers, to be honest. Shoulder button turns and offensive moves were enough to get me by.
Do you mean Level 1 of Story Mode, by the way? Story Mode is a real bitch. It's easily the hardest part of the game. It may seem impossible, but it isn't. You just have to figure out the strategy and then execute it perfectly. When you do play it, take each level one at a time, start on Easy, and then proceed to Medium and Hard during the first play session. But I wouldn't advise starting with Story Mode.
Start by beating some GPs. Find a car that you like and a difficulty that seems doable, and just start winning some cups. If you're having trouble, look up some custom car combos, because some of them totally break GP mode and make the challenge trivial. Assassinating people is also a good way to ensure victory. Look for choke points and spin, spin, spin. I almost always had more than a hundred point lead by the last track of the cup, basically guaranteeing victory if I kept from exploding. The reason is because Amusement Vision didn't use Nintendo's standard cheat-y AI, whereby the computer player who currently has the highest standings will ALWAYS perform best. So the GP Mode of F-Zero X was actually much harder, for various reasons.
Anyway, master the GPs, sprinkle in some Death Races and Time Trials (these can also be completely broken, Mario Kart DS-style), and then play Story Mode last.
I'd advise not looking up those exploits unless you're having serious problems. They kind of ruin the fun.
Also, multiplayer will never, ever be fun, because every single person you try to play will be either way worse or way better than you (a la Wave Race: Blue Storm, the other most inaccessible Nintendo multiplayer game). |
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@Secret_TunnelThe Mario Kart engine could allow for some eye-searing visuals... But they're probably just working on the next Mario Kart. Actually, it would be cool if Nintendo went full Wipeout and mixed them. Also, it seems like Online Play alone could be F-Zero SX's raison d'etre. But they're probably just working on the next Mario Kart. Mario Kart might literally sell a hundred times better than F-Zero. I'd like to see Nintendo fund another arcade racer, though, since the genre has nearly disappeared. Maybe draft Sumo Digital/Shin'en and ride their asses to ensure the quality level? |
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@HinphThat sounds awesome! How...uh, *capable* of a PC would be required to achieve this? Also, while I believe F-Zero GX would have been LOVELY to have on 3DS...I think I would have preferred a remake of F-Zero X on 3DS instead. And maybe an HD remake of GX to have been on Wii U or Switch (there's still time for the latter to happen!). Speaking of titles that I feel should have been on 3DS...I think I have an idea for a thread stirring in my brain right now. Stay tuned...! |
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