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I've never played a Persona or SMT game, and I've only ever played one Fire Emblem game (too scarce or expensive too soon after release!). So, when I saw the initial trailers for this game, I was perhaps even more confused than most people. However, I was a little intrigued. I loved that it had a bright, colorful world and a generally happy vibe. I liked that the "dark" elements seemed "dark" in the way that Kingdom Hearts handles evil. Still, it was very difficult to get a sense for what the game was about and how it played.
Yesterday I watched the Treehouse Live coverage of the game and I was blown away!! It looks so fun! I love the creativity. I love how different it is but also familiar if you have been a fan of anime or just Japanese pop culture in general. I love that there is a central theme surrounding "performa," the life energy that fuels artistic performances like singing, playing music, dancing and acting. So cool!
I love how the world looks complex but simple to navigate and understand. I love how the art style is outlandishly cute and colorful but doesn't feel the need to lean on chibi/SD styles to do it.
For a little while, Kingdom Hearts was my favorite game; this is giving me a similar vibe in all the best ways. After yesterday's treehouse demo, this game rose to my top game of E3. Other games will likely be better made and .... make more sense. =P But, in terms of something that is new (at least to me) and still looks like a deep, legitimate effort? I'm very excited! The pessimist in me feels like now that I'm so interested they are going to cancel the localization. Because frankly, I can't believe a game whose central theme is something so fun and non-threatening like becoming a JPOP idol or an actor is coming to the west. Add in the stylish battle segments and cool mystical transformations and the ability to increase affinity between characters (that's in FE too, right?) and I find it super, super enticing!
... how alone am I in my excitement for this simultaneously wacky yet grounded game?
I was really not feeling the first couple of trailers we got for this game. But after seeing the Treehouse footage, I'm interested again. It looks like Persona with (kinda ugly) Fire Emblem redesigns. And I enjoyed Persona 4 well enough, so I'll definitely keep my eye on this.
I, too, am now avoiding the video as I don't want anything spoiled. Something within the first 10 minutes already made me go "oh! Didn't expect that to happen!" Those are the kinds of things that I like to experience when I'm PLAYING it.
And I asked in the Fanservice thread: is this CONFIRMED for an NA release? Nintendo scares me now.
Caeda, Tiki, and Cain have been shown and they all date back to the NES days of the series. Gangrel and Chrom from Fire Emblem: Awakening also make an appearance, while the enigmatic Anna, who appears in many Fire Emblem games, makes a cameo in the Treehouse footage.
I would hope so. =\ The closer I look the more things I find appealing about the game. I'm reminded of elements from the Macross series like the music and war overlap, plus "perfoma" instead of "spiritia." I'm even seeing some Dragon Quest flavor in terms of the tone and some of the funnier classes from that series.
Your thoughts on this game mostly align with my own, and I think you did a good job explaining its appeal. I'm surprised and glad that crossing Fire Emblem with Shin Megami Tensei has led to an RPG that looks so imaginative. It gives off a vibe that isn't strongly Fire Emblem or Shin Megami Tensei, but instead something different and awesome that is only possible by blending the two.
Knowing that the two RPG houses with heavy emphasis on good writing in RPGs are working together, already made a good impression on me, even before any "real information" surfaced. Once bits of info started popping up, it was pretty much as I had guessed. They were making a traditional RPG, not a Devil Survivor, not a super-hardcore Fire Emblem, but the kind of game that gamers have been asking for for the Wii and Wii U for a long time. Turn-based, Japanese RPG, with the elements that make those genres widely acclaimed, with a focus on garnering interest in SMT and Fire Emblem.
@Mr_Mustache Nintendo would have to find and hire up Yasumi Matsuno. Square Enix absorbed Quest and killed any chance the Ogre Battle Saga had of continuing, and the mind behind the franchise has gone his own ways.