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The Legend of Zelda: Majora's Mask 3D Discussion (Nintendo 3DS) [game]
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9.57/10 from 9 user ratings |
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Welcome to the official discussion thread for The Legend of Zelda: Majora's Mask 3D on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Some things in life are inevitable. Death. Taxes. The moon falling from the sky and obliterating the world. And of course, remakes of popular video games. With the recent announcement of Majora's Mask 3D, Nintendo manages to cover the entire list. (Unless your video game prices don't include sales tax, in which case, lucky you.)Thankfully, it seems that this will be no lazy remake. According to a recent interview with Eiji Aonuma, work on Majora's Mask 3D began in June 2011 shortly after development on Ocarina of Time 3D wrapped up. With any luck, this means we'll be getting Majora's Mask 'Master Quest'. Feel free to post any new info in this thread as it comes to light. URL to share (right click and copy)
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11/10/14, 23:00 Edited: 11/10/14, 23:49
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I think refining MM's beginning is a good idea, actually. I know several big Zelda fans who were turned off by MM's beginning. I mean, it's not the greatest intro to a Zelda game--you're pretty much stripped of your usual abilities, forced to play hide-and-seek with a bunch of kids around town, and running about attempting to get you-don't-even-know-what done by the end of a time limit, or else start it all over! How are players supposed to know they'd need the title deed, etc? And the Moon Tear, and other stuff? It's just too much, I think.
I'm normally not one for remakes, but if they actually add some neat new features (more character sidequests, more masks, maybe even an extra dungeon or boss?) I might have to bite. Majora's Mask has a lot of memorable stuff in it and it handles its subject matter with great aplomb. It's got a lot of heart to it. |
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TriforceBun said:I think refining MM's beginning is a good idea, actually. I know several big Zelda fans who were turned off by MM's beginning. I mean, it's not the greatest intro to a Zelda game--you're pretty much stripped of your usual abilities, forced to play hide-and-seek with a bunch of kids around town, and running about attempting to get you-don't-even-know-what done by the end of a time limit, or else start it all over! How are players supposed to know they'd need the title deed, etc? And the Moon Tear, and other stuff? It's just too much, I think. See, I'm in the complete other camp. BECAUSE the intro is so jarring, so punishing, and so challenging, is also what makes it so brilliant. As Jose said on the IGN podcast, he really like the feeling of "having the rug pulled out from under me." Right from the beginning, this game showed you this wasn't going to be like past Zelda games. It was something new. Different. Exciting. |
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Zero said:I'd be surprised if they added a ton of content to this after the relatively straight-forward Ocarina and Wind Waker por... um, remakes. Hah. Referring to these projects as "enhanced ports" seems to get me downvotes on the Nintendo subreddit every time, but that very objectively describes what OoT 3D and WW HD are... and what MM 3D appears to be. A true "remake" is something like Resident Evil on Gamecube, Metroid Zero Mission, or Tomb Raider Anniversary. Nobody, for example, was calling games like Soul Reaver, Rayman 2, or THPS2 "remakes" when they were ported and enhanced from Playstation to Dreamcast. The process here is very similar, only a lot more time has passed. I'm not sure why calling these things what they are upsets some people so much, because I'm not doing so pejoratively. I'm not against the idea of enhanced ports at all. In fact, I favor it over a true remake. It's like releasing The Godfather on VHS, then DVD, then Blu-ray. It doesn't make for a lesser product but instead lets people experience a classic in the best possible way while also bringing in a whole new generation that never experienced it before and isn't going to use dated technology to do so. I don't know about anybody else, but I wouldn't want a remake of The Godfather, and I don't want a remake of Ocarina of Time either. (My autocorrect changed that to Ovarian of Time. Awesome.) Anyway, vexing semantics aside, I'm truly excited to play through this game. I'm one of those people that never finished it before because the time limit stressed me out when I was younger, but I always appreciated that it tried something new and loved the tone. Now I feel like I get the time system and can enjoy it for what it is. I've actually been wanting to revisit MM since OoT 3D but figured I'd be patient and wait for the inevitable 3DS port. I'm excited to see just what features Aonuma is referring to when it comes to making this game more accessible to people like me, but I also truly hope that it is optional and doesn't hurt the experience for those people who adore this game how it is... I'm also thinking that there has to be something pretty substantial that they haven't told us yet, what with the project taking so long and Aonuma teasing that it was more than "just another remake." There should at least be something to match the Master Quest mode of OoT, which actually added a lot of value for those of us that never played it. |
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