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Theatrhythm Final Fantasy: Curtain Call Discussion (Nintendo 3DS) [game]
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8.36/10 from 5 user ratings |
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Welcome to the official discussion thread for Theatrhythm Final Fantasy: Curtain Call on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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 The sequel to the first Final Fantasy rhythm/music game, Curtain Call improves over the original in every way with new gameplay modes, over 200 songs, and 60+ characters. Featuring music that reaches across the entire Final Fantasy franchise (yes, it includes Mystic Quest and even Crystal Chronicles). You tap along on the 3DS touch screen (or face buttons, if you prefer...or a hybrid mix of the two control styles) to the classic tunes as the highly stylized, chibi-like characters walk, battle and venture through the wide multiverse of Final Fantasy. Over 20 titles are represented in this game, featuring the incredible music, amazing visuals, and even the role-playing elements that made the franchise the behemoth it is today. This is the ultimate music package for gamers - now get to playing some jams, you spoony bards!  URL to share (right click and copy)
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09/27/14, 16:23 Edited: 09/27/14, 16:40
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@Mr_MustacheI think Theatrhythm 1 had a decent amount of FF3 in it. In fact, the representation for all the games in the series to that point (1 through 13) were all more or less equal, with FF2, 3, 7 and 13 seemingly getting a little bit of a boost. In this new one, in addition to playable Terra and Locke from the first one, there are now two more playable characters from that game ( Celes and Edgar) and a few more songs. And one of the menu songs is a remix of Locke's theme. All in all though, if that's the only game in the series you like, there's not an abnormal amount of content from it or anything. That said, I really only like FFIV, VI, VII and IX and I'm still enjoying the game a lot. FF7 is pretty over-represented, as is FF13, but what're you gonna do? |
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@Mop it upYou said it seemed like a $10 phone game, so I thought you might have an example of one. I suppose I guessed wrong. My mistake. Your eShop example is at least arguable, though Dillon's Rolling Western allegedly gets a bit repetitive later on and lacks variety (not sure if true, haven't completed the entire game, personally). Theatrhythm at least has several different modes, three difficulty settings and StreetPass functionality. All things I don't believe Rolling Western features. The cost of the game at retail *could* be justified if the size of the cart was larger than most 3DS games - which is at least possible considering how much high-quality audio and FMV sequences were crammed in there. Though to be honest, I'm not sure what size that cart was, I'm just guessing. Besides, all 3DS games pretty much were priced at $40 when that game came out; freakin' Steel Diver was $40 for crying out loud. So was Pac-Man & Galaga Dimensions. I don't think we should blame Square for charging that price for a music/rhythm game. Especially one that is as fun as that one is. (YMMV) In other news, yeah, I checked out the iOS version of the original Theatrhythm, and you get a whole TWO songs with your free download. (which is how much you get for the 3DS demo!) The rest you have to purchase at $0.99 a pop. Characters are purchased separately, too. Crazy! Yeah, you're totally right, the iOS version could end up costing far, FAR more than the 3DS version if someone wanted all of the content. ------------ ANYWAY. Back to the topic at hand. Curtain Call. I recently unlocked online multiplayer...anyone available for some online music battles? Anyone? Anyone? ....... anyone? |
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