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Triple Deluxe is coming out soon, it's getting pretty good reviews, what about NW, are we excited for this game? To be honest I've never been a huge fan of the more "traditional" Kirby outings (though I do like them) but I love some of the "alternative" ones. I haven't really been following this game, where does it fall? More traditional? Neat new stuff that makes it stand out?
@TriforceBun After your ringing endorsement, I had to check this review out. It's apparently been a while since I've been to IGN, because I don't remember the layout being quite so terrible...
I can't speak for Triple Deluxe, but I do agree with the reviewer that the enemies in Return to Dream Land were basically brainless, and that made all those fun powers a lot less exciting to explore. Super Star wasn't exactly Ghosts 'n Goblins, but it did have enemies that were dynamic and aggressive at times. Return to Dream Land's baddies barely put up a fight. But yeah, not the most informative review.
The game just arrived... And so far it's as awesomely wonderful as expected. Save for the controls. Why oh why can't I remap them? Why oh why must Nintendo force their "a" to jump "b" for action nonsense on me here. It should be "b" for jump and "y" for action!!!
The controls for that game fill my rage meter as well. That's why I opt for the Wii remote to play. Control issues solved! I just fear the SNES Remix that I am sure will soon come to fruition. That's when the game control side of things will be beyond our control.
I'm only on the second level, but if you've played past Kirby platformers and have enjoyed them, you will enjoy this one just as much. Return to Dreamland is still the gold standard, but for a portable with flawed controls, this game is super fun. The music is delightful, the colors pop, and the power-ups are a joy. It's the Kirby magic reborn. The hypernova gimmick is kind of lackluster, but it doesn't detract from the merriment at hand and the puzzle-ish elements help it feel more needed than not. And yes, the game is easy, as all Kirby platformers are, but it's not any more so than others in the series and isn't a mark against it. Those that complain about the difficulty just don't know what Kirby platformers are all about, and should just stay away if all they're interested in is a challenge. Kirby is about so much more.
Oh, and I just took my dog for a walk, and whilst doing so found myself humming one of the new songs from the first world. Good stuff. The Kirby songs of old have returned, and they're a treat to be sure. If only the controls were...
@Anand Return to Dream Land nailed a lot of things, but the enemies were totally harmless and the puzzles were old hat. And unfortunately those things managed to drag most of the game's high points down for me.
@NoName It's really odd because this is the company that really invented the diamond layout and also used it right the first time with Super Mario World and every other SNES game that followed. It just boggles the mind how come they can't do it right with the DS and 3DS.