Just curious to see how well the eShop is supported here.
Apparently I have 6 (Little Inferno, Nano Assault Neo, Trine 2, Chasing Aurora, The Cave, RUNNER2.) 7 if you count Zen Pinball 2 but considering that I only downloaded the free core package thing and never got around to playing it, I'm not counting that.
@Mr_Mustache Well if he is making an indie game, he is probably most interested in the opinions of people who play them.
...speaking of, why don't you? I vaguely recall you explaining this, but I can't remember. It's kind of weird to me to draw this firm line in between retail and indie games. Especially when you consider that certain indie games are basically full-on productions from high quality teams.
I guess I'm still warming up to eShop games in general. Last gen, I enjoyed World of Goo, Cave Story, and Fluidity well enough, but none of them enough to replay them. This gen, Gunman Clive, Aura-Aura, Photo Dojo, Shantae, Kersploosh and Plants Vs. Zombies were pretty good but again, none of those amazed me. My favorite downloadable game is actually PiCTOBiTS, which is pretty much a Nintendo series anyway. And for the Wii, Mega Man 9 was brilliant (and 10 was solid).
@Mr_Mustache Well, the major developers usually (but not always) throw their b-level teams at the digital download stuff, so I don't expect much out of Konami or whatever there either. Castlevania: The Adventure Rebirth from Konami is pretty awesome though, albeit tough as balls. And Mega Man 9 / 10 from Capcom were pretty awesome, and Nintendo has released tons of great stuff by this point... Art Style games, Pushmo / Crashmo, the Fluidity games ("that water game"? ha ha), Mario vs. DK stuff, etc.
Really though it is the indie developers that end up making the best stuff on these platforms.
@TriforceBun What about Pushmo / Crashmo, you have played those, right?