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In Zelda do you prefer the overworld or the dungeons? [poll]
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The overworld (31/58 votes) |
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The dungeons (27/58 votes) |
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02/13/16, 20:17 Edited: 02/13/16, 20:17
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The overworld also tends to offer a wider variety of things to look at. You stumble across deserts, snowy mountains, underwater lakes, etc.
I guess I would still say I "prefer" the dungeons though, because I think they deliver more of an emotional punch. The dungeons are what stick in my memory. They mark my progress. They make me feel claustrophobic when I get lost, and I get a nice sense of relief when I'm done them. Also, being isolated areas, they have the opportunity to be much darker than the overworld. They offer areas of danger, while the overworld typically offers a 'safe haven.' In general, I just like that they can be creepy places where sunlight doesn't reach and evil lurks within.
What I'd like to just see is a more subtle take on the dungeons. Maybe a dungeon isn't a "temple", but rather a mine that you need to get through in order to deliver medicine to a dying girl in a town beyond a mountain. Then after you do that section, that mine basically just becomes another part of the overworld, and you have the knowhow and the equipment to breeze through it in seconds.
Edit: One reason I don't like them is that in some Zelda games, the music gets annoying. Phantom Hourglass almost made me blow my brains out. That, and I never bother to take a pee break. I don't know why. My bladder may be about to explode, but I don't go pee. I then beat a boss, and at that point I'm relieved not because I made it through the level, but because I can finally go to the fucking bathroom. |
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