Layton is a series that has been pretty popular around here, with the first game winning our DS GOTY in 2008 and most of the subsequent ones making our runner-ups for the years that they released.
However, Professor Layton and the Azran Legacy just released and no one is talking about it. Are we just burnt out on it? In my case, I'm still working through Miracle Mask and to be honest although it is fun, it's not gripping me the same way the first three did. It feels like the series is running out of steam a bit, and with so many games coming at such a fast pace, it's tough to keep my excitement up.
How about you? Where are you at with the series?
Bonus question: Should Layton take a bit of a break and come back fresh? I'm thinking "yes".
I'm somewhere between somewhat interested and very interested. I am playing it though. I'm interested because this is going to be the culmination of 2 other games and a movie setting up the mystery of the Azran. And I like the idea of exploring many small and varied areas as opposed to a big, dull town that has become the default setting for the series. It's been pretty good so far.
I'm not interested because I think I've figured out one of the game's big twists early on and I happened upon a differen colossal twist relating to Descole on the Professr Layton wiki. I thought I was safe because Azran Legacy hadn't been released outside of Japan. I was wrong. So I've been robbed of half of the game's best part, and I think I've figured the other half out. I've also grown a bit tired of the Layton games too.
I play Layton games for the story mostly and I find myself less invested in the story as I get older and find out I have less patience for these types of games. It is not point and click adventures that I have a problem with per se, but rather the spacing at which or rather the segmented nature of the exposition. I realized that in the last game I played where more than half of the stories mysteries or major plot points were revealed near the end. Perhaps that was my fault since I sped through the game and probably did not paid as much attention as a game like Layton demands. Nevertheless, I find myself increasingly disinterested in reading most of the game's text. That is a shame too since usually they have good stories, but I feel that the way in which the story is told could be a tad better.
I think I went on a tangent. To answer the question I don't think I care to be honest. I still have to catch up with the movie, and the 4th and 5th games.
Having just finished up with Miracle Mask and was quite disappointed in it, I AM interested in the Azran Legacy from a story perspective. For the game... I do want it but I have no qualms about when I get around to playing it. By the end of the year I'd be fine with.
I'm currently playing through it, so yeah. It's more of the same, more or less, but it's still good. I think this is (supposedly) the last game in the series featuring Layton himself as the main protagonist.
Yeah, I skipped the last two and I've wanted to play a Layton game again for the past few weeks. I'll probably get it once I finish Bravely Default (though at the pace I'm playing BD, that could take a while).
I'd probably get one of the two titles I skipped if I could find them cheaper, to be honest, but the prices for used copies on amazon.ca are dumb.
I thought Miracle Mask was better than Last Specter to be honest. The story was more touching on the whole. It also got me really excited for the next game. Yeah, there's the chapter where you're underground, but the only REALLY annoying part of that is when you have to do that puzzle that relies on the 3DS motion sensing, which I could only do on my XL. Tried to do it on the original 3DS and couldn't do it at ALL.
I can see why people fatigue on these games, but I feel like if you space it out enough, it's not a problem. I love solving logic puzzles.
I'm in the same camp. I guess it's because I played Last Specter on my 3DS, or maybe because Luke was more whiney that he usually is in that game (granted, he was younger and less traveled at that point), but it was by no means a bad game.
Navigating and investigating was so much more intuitive on the 3DS, and the worlds felt alive (more characters in the background, and more movement in general). To each their own, but the environments felt more alive in Miracle Mask than they ever did in the DS games.
With that said, Unwound Future still had the best story. This one has promise, but I'm only on Chapter 4 right now.
It's not bad at all, but I just enjoy any time I can explore Layton's past. I also didn't really buy the resolution to Last Specter. I mean, of course the resolutions to these games are all crazy, but this one just wasn't very satisfying. No one could really tell that the specter was just made from some machine or whatever it was?
I like the 3D elements (at least, in regards to navigation) but I kind of wish they'd just go back to the 2D talking heads, or at least make them look as good as they do in Ace Attorney 5 (from what I've seen).
The only other thing that bothered me about Miracle Mask was that in the older games, the puzzle description was ALWAYS right there for you to refer to, whereas in this game, you had to toggle it on and off because you might need both screens. I also don't think they had a "thin" pencil option when taking notes, so all of my notes looked almost illegible. They introduced it in one of the other games...not sure why they got rid of it.