Ah, the power of diminished expectations...
Has-Been Heroes, from the folks at FrozenByte (in conjunction with GameStop!), was generally received as a disappointment at the launch of the Switch (although it is multiplatform). Too difficult, too punishing, too opaque, etc.
But the game has seemingly built up a cult audience, and FrozenByte has released several patches to improve (or at least smooth out) the game. Always being open to joining a new cult, I recently picked it up when it hit $10 (from its original $20) at GameStop.
I've gotta say, it's absolutely trounced my diminished expectations! I'm not exactly sure about the genre. It's kind of a lane-based game, like the original Plants Vs. Zombies or Grand Kingdom on the PS4. Is that what a MOBA is? I dunno. But it plays like a tactical board game. And it really IS tactical. I despise most turn-based RPGs because they require no brainpower or strategy whatsoever, but if you don't pay attention while playing Has-Been Heroes, it will absolutely kick your ass. Explaining the mechanics would just be confusing, but I'll just say that winning each battle requires careful deployment of your three heroes and their cooldown-limited moves and specials. The game automatically pauses after each move, but you can play it in a more real-time fashion and even fast-forward time, if you want. The battles and treasure chests and shops are all wrapped up in a fast-moving meta-board game, where you guide your party around a randomly generated map.
Did someone say RANDOMLY GENERATED? Yup, it's a Roguelike! So every game plays out a bit differently. It's difficult, but manageable, once you understand the rules. When you die, you can trace back to the bad decisions which led to your untimely demise. Overall, the roguelike flavoring works very well for this game. It feels pretty fresh. To me, at least.
I've already beaten the game for the first time, but, similarly to The Binding of Isaac, every time you play, new elements are unlocked - New Heroes, Spells, Items, Enemies, Environments, etc. And it feels like I've only seen the tip of the iceberg so far.
Each adventure is a bit too long to call it a pick-up-and-play game, but it definitely seems like a good game to buy digitally on the Switch. (There are no performance problems to speak of, either.)
So, yeah. Has-Been Heroes! I would recommend it for fans of challenging, engaging tactical games. And roguelikes.
I mean, when you think about it, it's not like there are any other engaging tactical games on the Switch to completely overshadow it, right? Right?!
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