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How would you feel about exclusive Wii U Zapper controls for Metroid Prime 4? [poll]
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Mind Blown (2/32 votes) |
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Ehhh...I can dig it (6/32 votes) |
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*shrugs* (6/32 votes) |
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Just...no (16/32 votes) |
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You'd have to pay me to play it (2/32 votes) |
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I guess I don't quite understand why mapping the swing to the circle pad would only limit you to slashing horizontally, vertically, and diagonally. If there's 360 degrees on the analog stick, shouldn't anything in between register? If you push the stick up, Link slashes up. If you push it down, he slashes down. If you push it diagonally, he slashes diagonally. If you push it slightly diagonally, couldn't he just swing at whatever angle you pushed the analog pad?
Maybe we're imagining different things, but I was kind of thinking of the way it worked in Ocarina of Time and Wind Waker....But instead of having to worry about whether you're locked on or not, or whether you're pressing forward on the left stick, you'd just push the right stick/pad in the direction you want Link to slash. So no, maybe it's not as accurate as the Wiimote setup, but you could at least still have those kind of enemies that need to be attacked horizontally or vertically, while having the tablet right there to pick your weapons and whatnot. I actually think it could be a cool way to compromise between the intricate sword slashing of SS with a new tablet layout. |
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