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Final Fantasy III (aka VI) (Nintendo SNES) discussion [game]
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9.55/10 from 54 user ratings |
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Welcome to the official discussion thread for Final Fantasy III (aka VI) on the SNES!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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Listen to this amazing orchestrated version of FF3's amazing main theme while reading!1995's Chrono Trigger shares quite a few similarities with its older brother, 1994's Final Fantasy III (aka Final Fantasy VI). They both share the same translator/writer, Ted Woolsey, who gave Squaresoft's games of that era a particularly quirky voice. They both have similar plot structures, starting off fairly linear then gradually becoming quite open-ended. And they both represent some of the very finest in RPGs, shortly before the genre got drenched in anime cliches. But if you're one of the many, many people who haven't played FF3 and have played CT, don't expect another CT. This is a Final Fantasy game through and through, and with that comes the staples of the series, for better or for worse: random battles, a rising imperial evil, and a somewhat slow opening chapter. CT has ridiculously good pacing, and FF3's merits are admittedly take a little more time to become evident. But rest assured this is an RPG worth playing.  So what do I like so much about FF3 that makes it worthy of being my favorite RPG (above EarthBound!?) and second-favorite game? EVERYTHING. The soundtrack is the best. The storyline is the best. The cast is the best. The battle system is deep and addictive, the main game is extremely long, involved, and--this word is extremely overused, but it's very fitting for a tale like this--epic. You're looking at a 60-hour goliath of a game with a massive, well-developed cast you'll fall in love with, and an infamous, psychotic villain that's deliciously evil. There's comedy, tragedy, drama, romance, twists, double-crossings, operas, colosseums, banquets and airships, all set to a timeless soundtrack and lovely hand-drawn 16-bit visuals. And the entire, enormous end sequence is the stuff of legends. It also has a 2-player mode! You can set any of the four playable characters to P1 or P2, and use a second controller to go through the adventure with a buddy. So in short, don't miss this work of art from the 90's. It's soooo good, you guyyyyyys. C'monnnn...! And if you're playing it now, feel free to post your progress, etc, in this thread! URL to share (right click and copy)
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07/02/11, 01:12 Edited: 07/02/11, 01:15
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Yeah, Final Fantasy VI is the best in the series. It and Chrono Trigger are pretty much eternally tied as my two favorite JRPGs of all time, and two of my three top games of the SNES/Genesis generation.The variety in characters, locales, stuff you can do, the scope of the conflict mixed with a great amount of more intimate character, and the just overall SIZE of the world is the damn benchmark that JRPGs have attempted (and failed) to live up to since it was released.
I'm not even sure I'd call the opening slow. From the opening of the game, you get access to a mech, escape soldiers with a thief, and before you know it you're evading an entire empire in a prince's mechanical marvel of a castle. I think the pacing of the game is great.
Now if only Square would give this game some love other than just slapping a port on the PSX and GBA - c'mon, who else wants a sprite-based remake with models as detailed and expressive as those in Chrono Trigger? |
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