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Retro Game Club Discussion Thread - 04 - Super Turrican [community]
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 The Turrican series originated on the Commodore 64 and its existence was taken as proof that at a time when action games were usually made a) by the Japanese and b) for consoles only, the West could create a balls-out PC action game that can hang with the best of the genre. Usually defined as a fusion of Metroid and Contra, both Turrican games had huge labyrinthine levels, immense firepower, and fast-paced action. The real thrill of the game is exploring every nook and cranny and discover the secrets hidden everywhere. You are packed with weaponry, and you can roll up into a ball and drop mines as you go (hmmm...). Sadly, the C64 games are not available on the Virtual Console. But the game we get to play is usually considered the most faithful console adaptation of this franchise! The Megadrive had a complete port that suffered from problematic sound (a crime considering the quality of the soundtrack) and controls, followed by a linear original game that seemed to miss the point. But Super Turrican got the right idea. Almost completely original, and developed by the now legendary Factor 5 development studio, Super Turrican had gameplay reminiscent of the original games, a soundtrack optimized for the SNES's powerful sound chip (look at that Dolby Surround logo on the box!), and it controls very smoothly. Purists complain about the snow level which seems out of place for the franchise, as well as the fact that the game as a whole seems like a "patchwork" of the previous games. But who cares? It's as close to the Turrican experience as we can get without getting a C64 or Amiga. Above: the Amiga version of Turrican, which we won't be playingWhy not add Super Turrican to your collection, and indicate you are currently playing it? And don't forget to rate it when you're done! List of AwesomeA list paying tribute to all the brave warriors who play the game to completionNate38 X-pert74 Guillaume VofEscaflowne helaciouscrumb List of AwesomerTo get on this list, attempt a time or score attacknate38 - 1 hour, 20 minutes X-pert74 - 182,400 points VofEscaflowne - 228,000 points Guillaume - 234,100 points List of AwesomestA list for one (or two). Reserved for time or score attack record holder(s)nate38 - 1 hour, 20 minutes Guillaume - 234,100 points URL to share (right click and copy)
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05/14/11, 06:38 Edited: 10/27/11, 08:07
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The snow level claimed my last continue as well. Not an easy game! Though a lot of it is due to me trying to go too fast and making stupid mistakes. That, and also like a dumbass, I'll see a potential 1up and jump to my death once, twice, thrice to try and get it.
So tantalizing.
Still, those summary screen are depressing as hell. Got 215 cristals, missed 245, got 8 lives, missed 13!
The music in the first industrial level was amazing. And I really liked the boss for that set of levels (world?).
Anyway, I'll try to get better at this game and see it through. If I had a big head after beating Ninja Gaiden, starting this game is a humbling experience. I once again start from scratch... |
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Haven't made it yet to that on-rails thing, but I did get past the damn snow levels. There is a lot to love in this game, and some stuff to hate. The first level, for instance. I tried my best to explore every corner, but being sent to your death because of unavoidable lightning when you're platforming isn't fun. Nothing robs you of the exhilarating feeling of discovering a well-hidden secret like being hit from nowhere and sent down a hole through no fault of your own. But other than that, man, the graphics and the music combined just make me think what a great game the SNES was for action games. I'm getting vibes of Contra, the Super Star Wars games, and many more. But Super Turrican is still its own thing. I don't find that there's too many differences between the weapons. I mean, they all got some obvious unique effects, but I don't find that picking one in certain situation over the other will make a difference. I just grab every power-up I see, and they always seem to do fine. I wish I had more the reflex of turning into a ball or using that blast thing when I'm in immediate danger. I get the feeling that a good use of those abilities would have saved my life countless times. But, I simply don't have that reflex. I'd rather move around and shoot everything. An understandable feeling, probably. The snow level where you have to climb trees and time your jumps with gusts of wind that go upward was frustrating, but cool and still fun. Now I'm in the Giger's Alien levels, and they're pretty damn tough. Only one continue left, I believe. I will definitely have to start over again. But I don't mind. |
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