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A supplementary question - did the 3DS make you guys more interested in home console/PC 3D?
As for my thoughts, I think the effect is nice, if a little difficult to get used to. I also have problems with the size of the sweet-spot. Intense games often make me lose it, and AR Games in 3D are nearly impossible. It's hard to avoid a bit of shimmering and ghosting in games like Ridge Racer, and it kind of melts my brain after a while.
The rotation in Steel Diver works great, though. More games should be built around that type of swiveling-chair experience. At least on 3DSWare.
Does the 3D help? I can see how it definitely could, but for the one game that I've put a lot of time into, Ridge Racer, it hasn't, really. I'd probably play better with it off, to be honest. I think it could be essential in Super Mario 3DS and maybe Pilotwings, though.
I like the tech. It's cool, but I want a bigger sweet-spot. I consider that to be a fairly severe limitation. |
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Yeah, why would they? Excepting that they are generally designed by medieval torture engineers, I mean.
Batman: Arkham Asylum GOTY has polarized 3D that you can see on regular TVs, and it comes with a pair of glasses. Haven't opened it yet, but it's a cool concept. Plus, it's the best way I can get 3D on my 360, for some reason? Does anyone know why PS3 could add the functionality, but not the 360? Is it just the connection? HDMI 1.4a, or whatever? Bleah.
I have to confess something: As soon as 3D on the PS3 was announced, something clicked inside of me. Now I want one, and I also don't want ANY cross-platform games that could potentially feature 3D on the 360. And I kind of don't want any non-exclusive 360 games at ALL, since I might make the switch. It really is staggering to me how much better the 360 is doing than the PS3, considering how much more functionality and exclusive software the PS3 has, even after they cut a bunch of shit out. Kinect, I guess. Wheeee. |
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After a week (since launch) of frustration built by not sensing the highly praised 3D effects, I had a magical night with AR Mario. Positioning the 3DS for an overhead shot of Mario at a sweet distance yielded a pop-out effect that I could not deny, despite a very powerful force of skepticism I'd developed in my mind. On the same night, I replayed AR Archery. Snow flakes fall prior to awakening the boss from its statued state. I don't know how I missed it before, but THIS TIME (and all times following) it seemed as if the snow was slightly out of the screen, falling into the screen! It is currently my favorite example of this glassless 3D we're getting from the system. Last night, I rocked my arm back and forth while holding the 3DS to build up enough steps for a coin. I used the coin to purchase AR Clock. Another pop-out effect!
Just imagine being discouraged about not seeing this stuff for a week, wondering if intermittent strabismus or perhaps even something unknown about the condition of your eyes, will keep you from experiencing these "impressive/incredible/amazing" effects gamers around the net are attesting to about the 3DS. Then, after a session of trying and failing (with Pilotwings) to experience the 3Difference, going to Ign and getting an idea (thanks again foxmcloudm!) for an experiment that later confirms you can see it too!
I'm still not "getting" the 3D of Pilotwings. I honestly don't notice any impressive difference in it with the slider down as opposed to up. I did manage to do a 3-star run with the slider up 1/3 of the way on the Target Tour mission. I'd been trying that mission a lot with the slider down, but I managed to shoot every target in the middle with the slider up. There were times where ghosting distracted me, but apparently I kept it together well enough. Again, I don't FEEL like I'm seeing anything special with Pilotwings (I still like the look of the game), but maybe there's something to this that I'm just failing to observe.
But to answer the question, YES! I'm so happy to be able to say yes. And even if I never feel the effects of pilotwings, I expect games I'll play in the future will impress like some AR activities have. |
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