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Dragon Warrior 1, 2, 3, and 4 were all released on the NES. (they were renamed "Dragon Warrior" since there was some sort of legal issue with the name "Dragon Quest" in the US, back in the day)
Dragon Quest 5 and 6 were Super Famicom games that never got a US localization.
Dragon Quest 7 is a PSX game, and started the series' rebirth in the US.
Dragon Quest 8 for the PS2 is where things really got rolling again for the series.
At this point, there'd been some GBC ports of DQ 1, 2, and 3.
DQ 4 and 5 were both remade for the DS, with some 3-D elements and updated sprites, animations, etc. This marked the first time the US got DQ5.
DQ 9 released for the DS.
DQ 6 has just released for the DS, in a similar build as the remakes of 4 and 5. This is also the first time the US has gotten DQ6.
I quite like the DQ series, but I can never seem to finish their games. I think I end up losing interest part of the way through, which is a shame since I find them rather charming. |
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1up reviewSo here's the central dilemma for Dragon Quest VI: if we're talking about gameplay systems, then you're better off playing the newer Dragon Quest IX. If you want a great story, then check out Dragon Quest V. Without its superior presentation to set it apart, Dragon Quest VI's main virtue is that it's longer and harder (seriously, get ready to fight a long line of bosses that can hit with two enormously powerful attacks in one turn).
Dragon Quest VI does stand out in one regard though: it's the only remaining game in the series to have never been released in North America. That alone makes it worth a look for series purists, who will certainly want to play it for completion's sake. And like every other Dragon Quest game, it hearkens back to the genre's better days with its straightforward, turn-based combat, and sense of high adventure.
So for series newcomers, I'll say this: put this one aside for now and play through Dragon Quest IV and V first. If you're hungry for more, then I can wholeheartedly recommend the final entry in the Zenithia trilogy. What it lacks in sophistication it manages to make up for in being longer and more difficult, which should be more than enough to please ardent fans, if not more casual RPG enthusiasts.That middle paragraph is the reason I'm playing it, basically. Damn it, why did Squeenix have to release so few copies of V? Good luck finding it, guys. |
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