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Awful Levels/Segments in Otherwise Great Games [roundtable]
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11/19/10, 08:49 Edited: 11/23/10, 09:55
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SM64 Wet Dry World - I liked it. Better than the other water levels in SM64, for sure. And they weren't that bad either. My feelings match X-pert's.
Halo Flood Levels - Agreed.
MP2 Dark Aether - I remember being a little annoyed, but only a little. I'm more stubborn nowadays so I'd probably be more annoyed.
HL2 Anti-citizen One - Agreed. I got lost a few times there. And the squad AI was god awful. The antlions were so much smarter than the humans.
TT Endoscopy - YES. My arm got tired pushing that snake so far up children's rectums.
WW Forsaken Fortress - Agreed.
Galaxy gimmick levels - Nah, those were sweet. All of them. Which surprises me to this day. Even more than that, I'm surprised that I MISS them in Galaxy 2. Great pace-changers.
SMG Bee Mario - I agree with Carlos, Bee Mario is probably my least-favorite powerup in the Galaxy games. He moves so slowly, and clinging to the honey is a little wonky. Though I guess he just didn't like the aesthetics. I don't like Bee Mario, who inhabits those levels.
Other M pixel hunts - Agreed. Most of them weren't bad, but the goop in the grass was crap. Also, for some reason, when I was looking for the "way out" while hiding from Ridley, pointing at the door wasn't doing anything. I must have tried it five or six times before it finally worked.
Pokemon dungeons - Yes. Anything with moving blocks and multiple levels is tedious, but it's even more so when you've got Geodudes and Seels asking for change every five steps.
KOTOR space/water segments - Yep, pointless. I hated the whole water planet in KOTOR.
Rebel Strike on-foot missions - Absolutely. The space battles were better than ever, and the ground vehicles weren't bad either, but there were so many on-foot missions...
Tear Collecting in Twilight Princess - Agreed, I remember taking a while on the very first one and getting annoyed.
My additions
Over-the-shoulder parts in Other M. They were pointless.
Chrono Trigger's DS-exclusive fetch quest. So tedious and time-consuming. I was marveling at the game's fantastic pacing, but when I hit that point, I was like "am I still playing the same game?" Turns out I wasn't. |
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Hey! I LOVED Wet Dry World, probably one of my top three worlds in the game! @GelatinousEncoreIs that Rock Tunnel from RBY?! I wholeheartedly vote for that and the Water Temple in OOT. Also, New Pork City in Brawl as well. And now that I think about it? PRetty much any escort/protect mission in GoldenEye. So freaking stupid. EDIT: missypissy said:OMG the caves in the Pokemon games also annoy me. I especially hated the ones where you had to use Flash to even see. So many Zubats and near death experiences. I don't think I've really ever left a cave with more than 2 people (in the red) alive in any Pokemon game. YES. The Flash thing was REALLY effing annoying in the early games because Flash was so gawddamn useless! It forced me to either make an HM Whore (and hope it could even learn Flash or would have room for it), or waste one of my team's precious move slots... just to get through one area. I said "screw that!" in RSE, since they give you just enough of a spotlight to fudge your way through - went though that cave blind, lol. And...ah yes, Zubat and Geodude. They are likely the most hated Pokemon in existence for just how freaking common they are in like, EVERY region. |
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