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Banjo Kazooie (Nintendo 64) discussion [game]
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9.08/10 from 63 user ratings |
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Welcome to the official discussion thread for Banjo Kazooie on the N64!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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So I had some Microsoft Points to burn, and instead of downloading some highly-acclaimed, new LIVE ARCADE game, I opted for an old N64 favorite from back in the day. Why? I dunno. I guess I was feelin' the nostalgia bug this weekend or something. Whatever. I was honestly kind of expecting to have buyer's remorse... I mean, the game was great, but was it the kind of game that really stands the test of time? Well, after having put in several hours last night (and unlocking a handful of achievements) I can safely say that, YES, the game is still good. Great, even. Now I think I want to try out the sequel, Banjo-Tooie, a game I regret to admit that I've never played. I can't remember exactly why I didn't play it, considering I like the original so much. I think at the time, I was a poor college student, so I had to really cut back on my expenses. (I remember wanting buy, but not being able to afford, games like Excitebike 64, Ogre Battle 64, Perfect Dark, Conker's Bad Fur Day and others as well) So, for those that HAVE played the sequel, is it as good? Worth downloading? It's only like, $10, I think... so either way I guess it's worth checking out, at least. Right? Or should I not even bother, and just stick with the original game and pick up something else on LIVE? B... Banjo-Kazooie fans.... unite? URL to share (right click and copy)
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09/20/10, 21:12 |
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I didn't even know it had collectibles scattered across the whole world.
Actually, thinking back on it, I suspected something and right now went and confirmed it. It came out November 2000. I had moved into my dorm in September? 2000 and never got around to setting up a TV, so I barely played video games the whole 9 months I lived there. I remember buying Majora's Mask and not finishing it until after I moved back home because I had nowhere to play at school, and I think I bought ExciteBike 64 because I saw it super cheap at the Blockbuster by my school, but those were probably the only two video games I bought while away at school.
And then Gamecube came out in 2001, so... I dunno. Maybe not necessarily lack of interest but just bad timing for me and Tooie, I suppose.
Donkey Kong 64, on the other hand, I know why I disliked that game. Going into the same areas 5 different times with 5 different monkeys (and/or chimps, apes, etc.) to collect 5 different colors of bananas? No thanks. |
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Banjo-Kazooie is an AWESOME game and has held up very well in my eyes. The soundtrack in particular is one of gaming's greatest.
Not enough people have played Tooie, apparently. I like it quite a bit. At times it's a little too ambitious for its own good and some of the worlds are pretty massive, but as far as platforming/explory games go, it's solid. One of my big gripes about it back in the day was that the framerate was rather bad in several spots, but if they cleaned that up on the Xbox version, then great. The visuals, otherwise, are really nice for the N64, and the soundtrack is good as well. The game's chock full of innuendo (unlike the first, which was a little subtler). Not sure how well it has held up over time--some of the Jiggies are a little convoluted to get (switch to Mumbo to bring the train through this world into another world, etc), but it'll last you awhile. There's less "stuff" to grab but oddly, more stuff to do, so it can still feel overwhelming at times.
I still liked it a lot, particularly several of the stages: Witchyworld, Jolly Roger Lagoon, Terrydactylland, Hailfire Peaks, and Cloud Cuckooland. |
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