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The NEVERENDING QUEST is BACK! [community]
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Old school Neg Worlder's remember fondly the experience quest. I decided to remake it. I actually had this ready long ago, I just wanted to get some more stages going, but I've been pretty busy and thought WTF, it has 10 stages already which isn't a bad start. I'll work on more stages once people need them. So enter the new and improved NEVERENDING EXPERIENCE QUEST. For the newbz, essentially it is a meta-game contained in this site, seeing how many stages you can complete. Some are just simple quizzes. Others will make you think outside the box. Can't explain it much more than that, just play it yourself and see what I mean! The Neverending Experience Quest can be found HERE or under "NEQ" in the "etc" menu above (link actually does something now.) You can also view user rankings HERE (just sort by NEQ to see who is leading the quest.) CHANGES: A. Massive XP now given for every stage completed. MASSIVE. B. There is now a strike system. You start with full XP for any given stage, but lose XP each time you answer incorrectly, up to 3 strikes. After that, there are no more penalties, so guess away! C. There is now a hint system. When you answer incorrectly you will get a hint. There is only one hint per stage. Post any questions, concerns, bugs, etc. in this thread! And you can also use, but do NOT post actual answers in this thread. WARNING: DO NOT POST ACTUAL ANSWERS IN THIS THREAD. OR ANY THREAD, FOR THAT MATTER. The point of the game is everyone figures it out on their own. If you want to private message a friend an answer that's between you and them, but keep it private.
OTHER WARNING: I WILL NOT, UNDER ANY CIRCUMSTANCES, GIVE "PRIVATE" HINTS THIS TIME AROUND. ANY HINTS I DECIDE TO GIVE WILL BE DONE PUBLICLY HERE, IN THE OFFICIAL NEVERENDING EXPERIENCE QUEST THREAD. AND YOU CAN BEG ALL YOU WANT, YOU WON'T GET MANY HINTS, ESPECIALLY CONSIDERING HINTS ARE NOW WORKED INTO THE GAME.Have at it! URL to share (right click and copy)
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06/26/09, 21:39 Edited: 10/22/12, 08:13
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I'm honestly trying to think of the best way to move forward with the Neverending Experience Quest. See, I think of two paths in my mind, and each has a major pitfall...
A. The current path, where you can't skip stages. The plus is that most people don't get to the "end" right away. The minus is that most people probably give up after being stuck on one for awhile.
B. A new path, where you can skip stages. The minus is that most people will get to the "end" right away. The plus is that most people will never get frustrated enough to give up, because they can just skip a tough one. Of course, it could allow users to go back and try to solve ones they skipped, so even if they got to the "end" there would still be more to try to solve, if they skipped any.
Either way, most people will have solved everything they are going to solve in a week or two, and then they're pretty much done, until I come up with new stages that they will solve right away.
The truth is, it is very tough to regularly keep up with this and add new stages all the time, especially since I keep trying to add new features elsewhere to the site, and I only have so much time to work on this stuff. I kind of feel like it is a neat idea but requires too much of my time to keep moving forward with.
And yet, there has to be a solution to this all, somewhere... |
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