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WITHOUT SPOILERS, which games have emotionally affected you? [roundtable]
 
Not in a horror movie way, but in a drarma way. (Well, you can list games that have any kind of emotional effect, but I'm more interested in games that can actually touch your heart in some way.) I'm actually the sappiest, easiest target for human drama in almost any form. Any form except games, that is. They leave my perennially moistened eyes absolutely dry. I don't know if it's the form or the execution, but, yeah. They just don't do it for me. Let me try to think of some exceptions... Super Metroid, I guess. I don't know if was emotional, but Drakengard and Shadow of Destiny kind of resonated with me, somehow. The end of Conker was bizarrely moving, in a totally unearned way...

That's all I've got, for now. How about you schmoes?

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Posted: 04/04/10, 18:30:58
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For me, Ocarina of Time and Crisis Core -Final Fantasy VII- had some great emotional moments. I really can't think of any others right now.

anandxxx said:
Shadow of Destiny kind of resonated with me, somehow.

You know, that game is on PSP now, maybe I should check it out.
Posted: 04/06/10, 00:57:07
It's a branching adventure game, set in the past. If that sounds good to you, then give it a shot. I don't want to oversell it.
Posted: 04/06/10, 01:00:48
Oh, go ahead and over sell it. As long as the story is good that's all that should matter.
Posted: 04/06/10, 01:03:35
I will give you a one-word synopsis: Homunculus. Now go buy it!
Posted: 04/06/10, 01:29:32
Lufia 1/2
Secret of Mana
Super Metroid / Metroid Prime
Majora's Mask
Ico/SOTC
Metal Gear Solid 3
Phoenix Wright series
Zelda series

Actually, more than story, probably the MUSIC in games emotionally affects me. I'd throw in stuff like World of Goo and Lemmings because the music was so emotional that the games ended up transcending their genres and becoming super emotional experiences.
Posted: 04/06/10, 02:28:20
Fabz said:
Alaska_Gamer said:
In a weird way, No More Heroes kinda affected me emotionally. But that was more so after I finished reading a plot-analysis. Whether or not the theories are true, I certainly thought differently about the game and Travis' meaningless quest to be #1. Poor fool.

i would love to read those articles. can you find them?
This one was the first analysis I saw for the game, about a year ago around the time I played through it myself: No More Heroes is not punk
It goes into detail about the other assassins, how Travis parallels the western gamer and otaku, plus it even examines Henry and Silvia and what they represent (based on the true ending's dialogue and how it relates to Travis). Interesting read. It also links to a Destructoid article analysing the same thing, though I found this one more detailed and interesting than Destructoids.
Posted: 04/06/10, 03:16:02
anandxxx said:
Red skeletons were always creepier, to me. Because they were red.

You know, like blood.

That's actually why those always "come back to life" - they're soaked in blood. Demonic blood, I think. I might have to re-look up Castlevania lore to be absolutely sure, but I think that's why they never really die.
Posted: 04/06/10, 04:20:19
CRISIS hearts said:
Oh, go ahead and over sell it. As long as the story is good that's all that should matter.

u have my same icon :( i need to get a new one for real!
Posted: 04/06/10, 08:40:44
Games that come to mind that actually made me tear up a bit:

Super Metroid
Zelda: A Link to the Past
Zelda: OoTime
Beyond Good and Evil
Tales of Symphonia (GCN)
Chrono Trigger
Posted: 04/06/10, 18:14:49
@GameDadGrant
Is there really Castlevania lore? It should be the blood of Lucifer, or something. Specificity is always creepier. I guess Specificity is actually a word. Go figure.
Posted: 04/06/10, 18:28:42
More on topic, there's this game on kongregate called Don't Look Back, I may have mentioned it here before. There's not much to it, it's very much a simple Atari 2600-type game that takes perhaps an hour to beat. But the ending stayed with me for a surprisingly long time. Days after I had played it, my mind would still go back to it, and give me a weird, uneasy feeling.
Posted: 04/06/10, 19:23:13
Pandareus said:
More on topic, there's this game on kongregate called Don't Look Back, I may have mentioned it here before. There's not much to it, it's very much a simple Atari 2600-type game that takes perhaps an hour to beat. But the ending stayed with me for a surprisingly long time. Days after I had played it, my mind would still go back to it, and give me a weird, uneasy feeling.
I've seen that game before and it gave me a similar feeling.
Posted: 04/06/10, 23:35:19
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