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Metroid Prime 4: Beyond Discussion (Nintendo Switch 2) [game]
 
Metroid Prime 4: Beyond on the Switch 2

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06/18/24, 19:03    Edited: 03/29/25, 16:49
 
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Well there we have it, the time for BEYOND has come!
Is it all you had hoped for, or are you searching for more?



I think the game looks amazing and hope it is prepped for a cross-gen release.
The way the world seems populated and active gives much more of the complete feeling to the setting, something that I had hoped for. While alone and desolate in previous games made sense, the pop up battles didn't seem to give the vibes that I believe were intended for Samus being up against a sprawling Space Pirate army. This appears to fix that!


Update from Brick post 27-3-25 Nintendo Direct
Brick said:


Suit at the end looks like a sports car. I'm calling it the Ferrari Suit until we get the real name. Looks like we might be getting Metroids/Mochtroids implanting themselves with other enemies to make them stronger. Looks like it happened with a Space Pirate, and that plant boss had two Metroid-like sacs on it.

Box Art

06/18/24, 19:03   
It looks great although I am a bit confused why they put so much basic combat in the trailer, we already know what Prime combat looks like and it didn't show off anything new. Same with the other stuff really, scanning and a very basic morph ball section. I suspect the teaser was essentially just to show off the fact that it's the Metroid Prime we know and love. After the whole restart fiasco and all.

And I know there will be new stuff, they're probably just holding it close to the chest for now. Though honestly if they just made a new version of a Prime 1 style game with a few small additions I'd be all over that too.
06/19/24, 03:00   
Edited: 06/19/24, 03:05
Now that I've watched the mini trailer more critically it is clear to me that it is all taking place during whatever the intro area is going to be, which will involve some fight between the Federation and Space Pirates. Probably everything we see in that trailer is in the first 10-20 minutes of the game or so. Well, the stuff before the logo anyway. And then the area after the logo is one of the places you will go to after the intro area.

So, not that I was really all that worried, but I'm even less worried about how "basic" everything is since it's clearly just the start.
06/19/24, 19:26   
Edited: 06/19/24, 19:26
I'm never not going to be excited about a new Metroid, but I'm also very much in wait-and-see mode right now. I appreciate them hammering home the fact that this is a new Prime game with the old Prime mechanics, but I'm also hoping for some kind of twist to it to give it its own personality, just like Echoes and Corruption had before it. I need more than a shot of Sylux and a lush forest to get truly hyped.

Also, can we please have some Kenji Yamamoto music again? It's been a while since he composed original stuff in general, and for Metroid in particular.
06/19/24, 19:50   
Edited: 06/19/24, 19:50
Yeah I can’t really add much here that hasn’t been said. The game looks great albeit conservative and this seems more like a “don’t worry, it’ll be the Prime you know and love” kind of trailer since it’s been 17 (!) years since 3. More time has passed between now and Corruption than between Corruption and Mario 3!
06/19/24, 21:48   
06/19/24, 22:18   
This whole passage of time thing can just get fucked.
06/19/24, 22:22   
Wait. Prime 3 (2007), Mario 3 (1988), that's 19 years! We're still alive!
06/19/24, 22:44   
@Zero
I guess I was using the USA dates (1990) there, so we're still dead.
06/20/24, 01:50   
It very much felt like one of those early teaser trailers meant to communicate the return of a franchise. 'member Sylux?

That doesn't do much for me on its own. I'd love to see the Metroid series do something at least as innovative as Echoes of Wisdom, if not Tears of the Kingdom. As it stands, it looks like a remake of the first game: big explodey setpiece on a space station, followed by landing in a big green waterfall canyon. Nothing to be too negative towards on its I suppose, but something about the logo design and trailer/music editing feels weirdly anticlimactic to me.
06/20/24, 03:40   
Like it's been mentioned, the trailer was certainly nice to finally get a look at the game, but it was indeed "safe". It was basically "here's another Prime game" to let us know it's being made. Maybe if we had never known MP4 was being made in the first place, then this would have been a bigger surprise. I'm hoping the next trailer shows off some more of the new stuff that will be introduced, including whatever the novelty of this one is, like how Echoes had the light and dark dimensions, and Corruption had the phazon powers. Something to take advantage of the more powerful hardware of the Switch since it's been two generations since the last game on Wii. Honestly wouldn't mind them taking a page from Doom Eternal's playbook on maneuverability and speed. Maybe the "Beyond" in the title is in reference to us going beyond a black hole since the logo looks like a render of a black hole, and isn't the familiar Screw Attack icon.

One worry I do have is that while I don't think the game will be bad, but it might just end up as "fine". Can it live up to the heights of the trilogy before it? How many people that worked on the trilogy are even still at Retro? Retro hasn't put out an original game since Donkey Kong Tropical Freeze 10 freaking years ago! Can the new team recreate that Metroid Prime feeling, while still bringing hot new ideas to the table?
06/20/24, 08:54   
I do wonder if it will be too safe, like maybe the first of a new trilogy, so they want to be welcoming to newcomers. That being said, I feel like Prime 3 didn’t have that much of a gimmick. It had the corruption angle, but the real tweak to the game was in its world design.

So, this COULD be a similar thing. Play similarly to Prime 3, but with the real adjustments being to the world design. I saw someone speculate that the gameplay may have something to do with portals, especially looking at the black hole idea and all that. So maybe this won’t be an interconnected world we’re looking at, but rather several areas linked together by wormholes or some such. You can see a glowy bit behind Samus in that grassy area that seems like it could be some kind of portal. My HOPE would be that this won’t make the game too segmented.

Still, I have faith that this will deliver a lot of what we expect from the series, and if it’s safer, well, some games are just like that. I mean, games like Other M and Dread don’t really give Samus any real new abilities. They’re different because of the presentation and world design. So, there’s definitely still a lot that can happen in this game besides her combat abilities and such.
06/21/24, 00:18   
Is that a black hole? I just see a cool sci-fi purple thing.
06/21/24, 06:17   
Secret_Tunnel said:
Is that a black hole? I just see a cool sci-fi purple thing.



Black hole, white hole, worm hole, whatever it is it looks like some sort of space portal thing. With an old interview with Tanabe from 2015 stating he'd like to try time travel, maybe that is what it's supposed to represent.
06/22/24, 05:40   
@Brick

Touche!
06/22/24, 23:10   
Uh oh, once they do time travel they will do multiverse and then nothing matters anymore.
06/23/24, 00:34   
Maybe they'll just have Samus help her horny teenage mom and peeping tom dad fight off Ridley so they can get together outside the Enchantment Under The Sea dance. Trust in Nintendo's creative vision.
06/23/24, 01:36   
In all seriousness I could see time travel being used in a way where it's similar to Aether, but whatever planet we're on is stuck in a temporal loop or something, so you can travel to the same place on the planet from years prior. So in the present you're in an area with buildings and other structures, but enter a portal, and you are now in that same area in the past when it was still all vegetation.
06/23/24, 10:44   
@r_hjort
I could see them going the whole Interstellar "singularity" route. Doing things to influence the past, could be cool if they nail that concept.

Like when I seen the logo my first thought was Singularity rather than black hole.
06/23/24, 23:55   
@weeman_com
Honest question, not bashing your idea: Would there be a difference in gameplay mechanics compared to a game where you travel in time or do stuff to affect the future?
06/24/24, 11:57   
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